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path: root/servers/physics_3d/godot_body_direct_state_3d.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Resolved issues with script PhysicsDirectBodyState3d contactsTim Gift2023-04-121-0/+5
* Merge pull request #70281 from CherrySodaPop/get-impulse-3dRémi Verschelde2023-01-081-2/+3
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| * Implement collision impulse in Godot Physics 3DLily Garcia2023-01-071-2/+3
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Add `is_zero_approx` methods to `Vector2`, `3`, and `4`Jonathan Nicholl2022-09-021-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Improve RigidDynamicBody force and torque APIPouleyKetchoupp2021-12-101-12/+49
* Expose local center of mass in physics serversPouleyKetchoupp2021-11-081-0/+4
* Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp2021-10-251-2/+2
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+190