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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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physics_3d
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godot_soft_body_3d.cpp
Commit message (
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Author
Age
Files
Lines
*
Move Godot Physics 3D into a module; add dummy 3D physics server
Ricardo Buring
2024-09-21
1
-1295
/
+0
*
Add useful error msg in `GodotSoftBody3D::set_mesh`
jsjtxietian
2024-05-14
1
-1
/
+6
*
[Core] Add `LocalVector::has` for convenience
A Thousand Ships
2024-05-06
1
-2
/
+2
*
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
Rémi Verschelde
2024-02-28
1
-1
/
+1
*
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-10-08
1
-1
/
+1
*
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-2
/
+2
*
Fix bindings of `PhysicsServer3DRenderingServerHandler`
Mikael Hermansson
2023-09-20
1
-4
/
+2
*
Add ability to get barycentric coordinates from ray
PrecisionRender
2023-08-02
1
-1
/
+1
*
Fix misuses of error macros
Danil Alexeev
2023-04-18
1
-1
/
+0
*
Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-62
/
+31
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Code simplifications found by cppcheck
Markus Sauermann
2022-11-21
1
-1
/
+0
*
Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimiz...
Mark Riedesel
2022-10-31
1
-1
/
+8
*
use ERR_FAIL_INDEX when preferred
Nathan Franke
2022-05-25
1
-8
/
+8
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+4
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
1
-1
/
+1
*
Fix triangular area calculation
TechnoPorg
2022-01-27
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Fix applied gravity on soft bodies
PouleyKetchoupp
2021-11-17
1
-8
/
+2
*
Merge pull request #54810 from nekomatata/area-separate-override-modes
Camille Mohr-Daurat
2021-11-11
1
-48
/
+46
|
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*
Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-09
1
-48
/
+46
*
|
Add raycast options to hit when starting inside / hit back faces
PouleyKetchoupp
2021-11-10
1
-1
/
+1
|
/
*
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-3
/
+5
*
Fix SoftDynamicBody3D crash when setting disable mode
PouleyKetchoupp
2021-10-21
1
-0
/
+1
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-0
/
+1323