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path: root/servers/physics_3d/godot_soft_body_3d.cpp
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* Move Godot Physics 3D into a module; add dummy 3D physics serverRicardo Buring2024-09-211-1295/+0
* Add useful error msg in `GodotSoftBody3D::set_mesh`jsjtxietian2024-05-141-1/+6
* [Core] Add `LocalVector::has` for convenienceA Thousand Ships2024-05-061-2/+2
* Pre-commit: Update to clang-format 17.0.6 and black 24.2.0Rémi Verschelde2024-02-281-1/+1
* Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-10-081-1/+1
* [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-251-2/+2
* Fix bindings of `PhysicsServer3DRenderingServerHandler`Mikael Hermansson2023-09-201-4/+2
* Add ability to get barycentric coordinates from rayPrecisionRender2023-08-021-1/+1
* Fix misuses of error macrosDanil Alexeev2023-04-181-1/+0
* Use range iterators in LocalVector loopskobewi2023-01-211-62/+31
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Code simplifications found by cppcheckMarkus Sauermann2022-11-211-1/+0
* Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimiz...Mark Riedesel2022-10-311-1/+8
* use ERR_FAIL_INDEX when preferredNathan Franke2022-05-251-8/+8
* Replace most uses of Map by HashMapreduz2022-05-161-4/+4
* Fix some issues found by cppcheck.bruvzg2022-04-061-1/+1
* Create GDExtension clases for PhysicsServer3Dreduz2022-03-151-1/+1
* Fix triangular area calculationTechnoPorg2022-01-271-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* Fix applied gravity on soft bodiesPouleyKetchoupp2021-11-171-8/+2
* Merge pull request #54810 from nekomatata/area-separate-override-modesCamille Mohr-Daurat2021-11-111-48/+46
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| * Separate space override modes for gravity/damping in AreaPouleyKetchoupp2021-11-091-48/+46
* | Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp2021-11-101-1/+1
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* clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde2021-10-281-3/+5
* Fix SoftDynamicBody3D crash when setting disable modePouleyKetchoupp2021-10-211-0/+1
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+1323