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path: root/servers/physics_3d/joints
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* Move Godot Physics 3D into a module; add dummy 3D physics serverRicardo Buring2024-09-2112-3196/+0
* Remove unnecessary `this->` expressionsA Thousand Ships2024-01-292-6/+6
* Single Compilation Unit build.lawnjelly2023-06-063-85/+0
* One Copyright Update to rule them allRémi Verschelde2023-01-0511-319/+319
* Move EulerOrder enum to math_defs.h and global scopeAaron Franke2022-11-021-1/+1
* Style: Cleanup header guards for consistencyRémi Verschelde2022-09-266-18/+18
* Rename Basis get_axis to get_column, remove redundant methodsAaron Franke2022-05-034-35/+35
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-5/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-0311-22/+22
* clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde2021-10-281-10/+10
* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-285-88/+108
* Refactored Node3D rotation modesreduz2021-10-251-1/+1
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-1811-234/+206
* Initialize variables in servers/physicsqarmin2021-09-1510-225/+109
* Revert some URLs from the "Replace HTTP URLs with HTTPS" PRAaron Franke2021-09-139-9/+9
* Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke2021-08-229-9/+9
* Fix various typos with codespellluz paz2021-07-252-3/+3
* Style: Cleanup uses of double spaces between wordsRémi Verschelde2021-06-071-3/+3
* Rename Quat to QuaternionMarcel Admiraal2021-06-042-2/+2
* Rename files and the exposed name for Transform3DAaron Franke2021-06-031-1/+1
* Rename Transform to Transform3D in coreAaron Franke2021-06-038-32/+32
* Godot Physics collisions and solver processed on threadsPouleyKetchoupp2021-04-2610-53/+129
* Fix errors related to joints setup with two non-dynamic bodiesPouleyKetchoupp2021-04-155-0/+20
* Make Servers truly Thread Safereduz2021-02-105-5/+5
* Merge pull request #37547 from aaronfranke/tauRémi Verschelde2021-02-011-3/+3
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| * Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke2021-01-091-3/+3
* | CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde2021-01-121-2/+2
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* Update copyright statements to 2021Rémi Verschelde2021-01-0111-22/+22
* Fix inconsistent Joint3DSW copy constructor and assignment declarationsMarcel Admiraal2020-12-071-28/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-163-3/+0
* Refactor physics force and impulse codeAaron Franke2020-06-025-12/+12
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-142-8/+14
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-142-0/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-147-78/+0
* Remove redundant void argument listsRémi Verschelde2020-05-144-12/+12
* Enforce use of bool literals instead of integersRémi Verschelde2020-05-141-1/+1
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-1/+1
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-105-86/+203
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-2/+4
* Rename "GodotPhysics" to "GodotPhysics{2D,3D}"WARIO-MDMA2020-04-091-22/+22
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-301-1/+1
* More server renames for consistency after #37361Rémi Verschelde2020-03-2811-11/+11
* Renaming of servers for coherency.Juan Linietsky2020-03-2712-0/+3291