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path: root/servers/physics_3d/step_3d_sw.cpp
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* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-419/+0
* Use range iterators for `Map`Lightning_A2021-09-301-3/+3
* Initialize variables in servers/physicsqarmin2021-09-151-2/+0
* Clean physics direct body state usage in 2D and 3D physicsPouleyKetchoupp2021-08-251-0/+2
* Godot Physics collisions and solver processed on threadsPouleyKetchoupp2021-04-261-68/+159
* Godot Physics solver optimizationPouleyKetchoupp2021-04-121-94/+100
* Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde2021-04-051-1/+2
* Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde2021-04-051-1/+1
* SoftBody support in GodotPhysics 3DPouleyKetchoupp2021-03-181-0/+33
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-17/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-6/+6
* More server renames for consistency after #37361Rémi Verschelde2020-03-281-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-0/+299