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path: root/servers/physics_server.cpp
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* Renaming of servers for coherency.Juan Linietsky2020-03-271-800/+0
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-5/+5
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Properly expose PhysicsServer methodsLATRio2019-04-301-2/+4
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-3/+3
* Add a minimum treshold for acquiring rest contacts to avoid numerical precisi...Juan Linietsky2019-02-161-0/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde2018-09-271-1/+0
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* PhysicsServer: Add validity checks for shape query parametersRémi Verschelde2018-09-101-66/+8
* Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky2018-08-211-12/+38
* Added ray / shape / point / motion / rest cast exclusion of area and or bodyAndrea Catania2018-08-211-15/+17
* Merge pull request #15643 from organicpencil/bullet_contact_impulseRémi Verschelde2018-07-261-0/+1
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| * Expose PhysicsDirectBodyState.get_contact_impulseLee Pugh2018-01-121-0/+1
* | Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-1/+1
* | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell2018-07-241-0/+6
* | -Fix disable_3d flagJuan Linietsky2018-07-211-0/+4
* | added cylinder shape supportmuiroc2018-07-011-0/+1
* | Expose methods area_set_area_monitor_callback and area_set_monitorable in Phy...MrCdK2018-05-251-0/+2
* | Implemented interface for bullet joint motorsGeoffrey2018-03-161-0/+3
* | Fixed physics server typoAndrea Catania2018-02-271-1/+1
* | Added Physics state APIsAndrea Catania2018-02-161-0/+2
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* Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+20
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Implemented physics linear and angular lockAndreaCatania2017-12-101-1/+7
* Merge pull request #12756 from Stratos695/masterRémi Verschelde2017-12-091-6/+1
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| * Allow double-axis lock in RigidBody and KinematicBodyEric Rybicki2017-11-101-6/+1
* | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-2/+2
* | Removed type_mask and fixed some variable nameAndreaCatania2017-11-211-33/+14
* | classref: Sync with current sourceRémi Verschelde2017-11-131-0/+1
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* Rewritten kinematic systemAndreaCatania2017-11-071-0/+3
* Merge pull request #12262 from AndreaCatania/pplugJuan Linietsky2017-11-031-0/+67
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| * Implemented physics plugAndreaCatania2017-11-041-0/+67
* | Bind unbound enums, rearrange some by valuePoommetee Ketson2017-10-221-2/+2
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* Added new API to get body direct stateAndreaCatania2017-09-291-0/+2
* Rename pos to position in user facing methods and variablesletheed2017-09-201-6/+6
* Fix enums bindingsMaxim Sheronov2017-09-131-0/+14
* Fix typo 'inetria' to 'inertia'Poommetee Ketson2017-09-011-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-129/+130
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-8/+8
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-9/+9
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-8/+8
* Refactor layer_mask to collision_layerPoommetee Ketson2017-06-141-15/+15
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-409/+358
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-172/+172
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-8/+8