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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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physics_server_2d.h
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Author
Age
Files
Lines
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-3
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-3
/
+3
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Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-1
/
+1
*
Ensure assignment operators return by reference to avoid unnecessary copies.
Marcel Admiraal
2020-09-04
1
-1
/
+1
*
Merge pull request #37350 from aaronfranke/force-impulse
Rémi Verschelde
2020-07-02
1
-4
/
+4
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*
Refactor physics force and impulse code
Aaron Franke
2020-06-02
1
-4
/
+4
*
|
Expose shape property for shape query parameters classes
Andrii Doroshenko (Xrayez)
2020-06-26
1
-1
/
+4
*
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Correct misspellings of damped spring.
Marcel Admiraal
2020-06-04
1
-7
/
+7
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/
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-11
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-4
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
More server renames for consistency after #37361
Rémi Verschelde
2020-03-28
1
-6
/
+6
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-0
/
+699