| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add `area_get_collision_layer` and `area_get_collision_mask` | Mansur Isaev | 2022-09-25 | 1 | -1/+4 |
| * | PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a... | Ricardo Buring | 2022-09-15 | 1 | -1/+1 |
| * | Add collision weight to PhysicsBody for penetrations must be avoided | Silc Renew | 2022-08-18 | 1 | -0/+3 |
| * | Rename variable names for some singletons | Aaron Franke | 2022-04-26 | 1 | -11/+11 |
| * | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| * | Improve RigidDynamicBody force and torque API | PouleyKetchoupp | 2021-12-10 | 1 | -9/+15 |
| * | Update space parameters in 2D and 3D | PouleyKetchoupp | 2021-12-03 | 1 | -1/+0 |
| * | Separate space override modes for gravity/damping in Area | PouleyKetchoupp | 2021-11-09 | 1 | -3/+0 |
| * | Use `Callable` in Area monitor callback | rafallus | 2021-11-01 | 1 | -2/+2 |
| * | Remove unimplemented methods | Marcel Admiraal | 2021-10-21 | 1 | -2/+0 |
| * | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp | 2021-10-18 | 1 | -0/+333 |
