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path: root/servers/physics_server_3d.cpp
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* Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2DPouleyKetchoupp2021-07-051-31/+0
* Expose body_test_motion in 3D physics serverPouleyKetchoupp2021-07-021-0/+88
* Safe margin cleanupPouleyKetchoupp2021-06-041-3/+0
* More explanatory names for RigidBody modesPouleyKetchoupp2021-06-041-2/+2
* Rename Variant TRANSFORM to TRANSFORM3DAaron Franke2021-06-031-2/+2
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-4/+4
* Prevent setting too big or too small Collision Mask and LayerRafał Mikrut2021-04-301-2/+2
* Unexpose _direct_state_changed in PhysicsBodyrafallus2021-04-221-1/+1
* SoftBody support in GodotPhysics 3DPouleyKetchoupp2021-03-181-0/+5
* doc: Sync classref with current sourceRémi Verschelde2021-02-191-1/+1
* Make Servers truly Thread Safereduz2021-02-101-15/+53
* Use real_t in physics codeAaron Franke2021-01-281-5/+5
* Correctly expose transform as 3D transformWinston Yallow2021-01-271-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Variant: Rename Type::_RID to Type::RIDRémi Verschelde2020-11-091-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
* Refactor MethodBind to use variadic templatesreduz2020-10-181-1/+0
* Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde2020-07-021-7/+7
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| * Refactor physics force and impulse codeAaron Franke2020-06-021-7/+7
* | Expose shape property for shape query parameters classesAndrii Doroshenko (Xrayez)2020-06-261-5/+14
* | Check for motion in cast_motion() before doing Bullet convexSweepTest().Marcel Admiraal2020-06-211-1/+1
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-9/+18
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+8
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-37/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-5/+5
* More server renames for consistency after #37361Rémi Verschelde2020-03-281-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-0/+800