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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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dummy
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storage
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material_storage.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Free dummy renderer objects
A Thousand Ships
2024-01-29
1
-0
/
+2
*
Add DummyShader handling to Dummy RenderingServer to ensure shader parameters...
clayjohn
2024-01-22
1
-5
/
+23
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix incorrect setup of boolean uniform instances
Yuri Rubinsky
2022-10-09
1
-1
/
+1
*
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
1
-17
/
+17
*
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
1
-2
/
+2
*
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
1
-13
/
+13
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Clean up Shader Preprocessor
reduz
2022-07-22
1
-0
/
+2
*
Split dependency logic
Bastiaan Olij
2022-06-28
1
-1
/
+2
*
Extract global variable, shader and material storage
Bastiaan Olij
2022-03-31
1
-0
/
+95