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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
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renderer_canvas_render.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-0
/
+1
*
Fix Parallax2D repeats being not relative to its transform
kleonc
2024-08-19
1
-0
/
+1
*
fix missing cleanup and null checks for various singletons
rune-scape
2024-06-18
1
-2
/
+7
*
Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
-9
/
+27
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
/
+1
*
Add new Parallax2D node
markdibarry
2024-03-03
1
-0
/
+4
*
Implement render info counters for the 2D renderer
clayjohn
2023-12-06
1
-1
/
+2
*
Debug CanvasItem redraw
Juan Linietsky
2023-08-28
1
-0
/
+5
*
Fixes a canvas item set to clip children being drawn as black if no children ...
SlugFiller
2023-03-07
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add 2D shadows and canvas SDF to OpenGL3 renderer
clayjohn
2022-10-28
1
-1
/
+0
*
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-1
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Implement Vector4, Vector4i, Projection
reduz
2022-07-23
1
-1
/
+1
*
Split dependency logic
Bastiaan Olij
2022-06-28
1
-6
/
+2
*
Remove mesh and particles RD dependencies from canvas rendering server
clayjohn
2022-05-26
1
-2
/
+0
*
Implement 2D Meshes and MultiMeshes in GLES3 backend
clayjohn
2022-05-25
1
-97
/
+1
*
Moved particles into ParticlesStorage
Bastiaan Olij
2022-04-17
1
-1
/
+2
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-18
/
+18
*
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
Bastiaan Olij
2022-04-02
1
-2
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Makes FontData importable resource.
bruvzg
2021-08-27
1
-0
/
+5
*
Clean up RenderingServer and its bindings
reduz
2021-07-01
1
-2
/
+0
*
Implement animation slice drawing in CanvasItem
reduz
2021-06-17
1
-0
/
+12
*
[4] Fix canvas rect bound calculation
lawnjelly
2021-05-28
1
-1
/
+0
*
Fixes missng 2D engine bits
reduz
2021-05-11
1
-1
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
RenderingServer reorganization
reduz
2020-12-04
1
-0
/
+604