| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner | 2022-08-19 | 1 | -5/+9 |
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| | * | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn | 2022-08-09 | 1 | -5/+9 |
| * | | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio | 2022-08-04 | 1 | -1/+1 |
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| * | Changed storage structs to private | Bastiaan Olij | 2022-08-01 | 1 | -29/+29 |
| * | Merge pull request #63527 from BastiaanOlij/rework_environment | Rémi Verschelde | 2022-07-29 | 1 | -38/+38 |
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| | * | Restructure environment in render implementation | Bastiaan Olij | 2022-07-29 | 1 | -38/+38 |
| * | | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio | 2022-07-28 | 1 | -2/+2 |
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| * | Use full size mipmaps for reflections when in high-quality mode | clayjohn | 2022-07-26 | 1 | -6/+7 |
| * | Implement shader uniform groups/subgroups | Yuri Rubinsky | 2022-07-26 | 1 | -1/+15 |
| * | Move Sky(RD) into environment | Bastiaan Olij | 2022-07-26 | 1 | -0/+1926 |
