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* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Use transformed roughness instead of raw roughness to calculate roughness fad...clayjohn2024-09-161-1/+1
* Merge pull request #92817 from Alex2782/fix_glsl_Mali-GRémi Verschelde2024-07-222-6/+32
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| * Fix glsl shader for Android Mali-GXXx GPUs and Vulkan API 1.3.xxxAlexander Hartmann2024-07-202-6/+32
* | Merge pull request #94184 from mertkasar/ssr-rotation-fixRémi Verschelde2024-07-172-2/+2
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| * | Fix SSR orientation issues when using orthogonal cameraMert Kasar2024-07-122-2/+2
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* / Properly linearize depth buffer for SSAO when using orthogonal cameraclayjohn2024-07-091-2/+2
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* Fix various typos with codespellRémi Verschelde2024-05-071-1/+1
* Improvements to VRS/Foveated renderingBastiaan Olij2024-05-031-14/+32
* Fix issue with copy shader not working in multiviewBastiaan Olij2024-04-231-1/+1
* Use a src rect for copying from screen with CanvasGroup in the mobile backendclayjohn2024-04-171-0/+5
* Use Reverse Z for the depth bufferKhasehemwy2024-04-044-9/+9
* Consistantly use USE_MULTIVIEW as the define in shadersBastiaan Olij2024-03-113-44/+44
* Fix SSR not working properly in stereoBastiaan Olij2024-01-091-1/+1
* Acyclic Command Graph for RenderingDevice.Dario2024-01-081-0/+5
* Use best fit normals for storing screen space normalsclayjohn2023-12-215-25/+30
* Fix cubemap downsampler logicBastiaan Olij2023-10-311-1/+1
* Merge pull request #79921 from mandryskowski/ssr_transparencyRémi Verschelde2023-10-111-18/+29
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| * Fresnel should darken the SSR reflections instead of blending them with specu...mandryskowski2023-10-111-18/+29
* | Optimizing glow behaviourRaffaele Picca2023-09-261-6/+19
* | Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.Dario2023-09-2512-1/+104
* | Merge pull request #81074 from DarioSamo/flip-motion-vectorsRémi Verschelde2023-08-291-1/+1
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| * | Flip convention of motion vector to point from current pixel to the previous ...Dario2023-08-281-1/+1
* | | Improve visual feedback when using the motion vectors debug view option.Dario2023-08-281-0/+80
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* | Merge pull request #80215 from clayjohn/HDR-2DRémi Verschelde2023-08-082-21/+29
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| * | Add option to enable HDR rendering in 2Dclayjohn2023-08-072-21/+29
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* | Merge pull request #80311 from darksylinc/matias-fullscreen-triRémi Verschelde2023-08-079-38/+29
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| * | Use fullscreen tri instead of quadMatias N. Goldberg2023-08-059-38/+29
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* / Fix various typos with codespellRémi Verschelde2023-08-071-1/+1
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* Revert the change of the limit for interpolation of R0 with respect to metall...mandryskowski2023-07-181-1/+3
* Draw frustum splices ontop of direction shadow atlas for debug purposesBastiaan Olij2023-06-111-0/+41
* Use proper UV in cubemap downsampler rasterclayjohn2023-05-031-103/+101
* Fix the limit for interpolation of R0 with respect to metallic and SSRmightygoat2023-04-061-3/+2
* Move roughness limiter and sort into their own classesBastiaan Olij2023-03-092-0/+273
* Increase SSAO and SSIL bias to account for variance in mipmap generationclayjohn2023-02-212-4/+4
* Fix sampling bug when SSAO is using half sizeclayjohn2023-02-161-10/+5
* Convert en_GB spelling to en_US with codespellRémi Verschelde2023-01-238-18/+18
* Move luminance effect into its own class and use new buffers systemBastiaan Olij2023-01-073-0/+167
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoffRémi Verschelde2022-12-151-3/+13
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| * Add maximum roughness cutoff to SSR to improve performanceHugo Locurcio2022-12-101-3/+13
* | Merge pull request #70009 from clayjohn/glow-hqRémi Verschelde2022-12-131-18/+6
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| * | Remove high quality glow as it is not any higher quality than regular glowclayjohn2022-12-131-18/+6
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* | Merge pull request #70003 from clayjohn/GLES3-ccRémi Verschelde2022-12-132-1/+3
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| * | Various fixes and documentation for CanvasGroupclayjohn2022-12-132-1/+3
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* / Fade out SSR with roughness so that it doesn't show at high roughness amountsclayjohn2022-12-091-1/+4
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* Properly remap roughness when reading from radiance mapclayjohn2022-12-021-11/+0
* Merge pull request #68710 from BastiaanOlij/fix_vrsRémi Verschelde2022-11-181-3/+11
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| * Fix VRS issuesBastiaan Olij2022-11-171-3/+11
* | Finish implementing Canvas Background modeclayjohn2022-11-171-21/+34
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