| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Revert "Fix particle trail glitch" | Rémi Verschelde | 2022-03-01 | 1 | -7/+1 |
| * | Fix particle trail glitch | floppyhammer | 2022-02-26 | 1 | -1/+7 |
| * | Fix GPUParticles2D emission offset in global coords | floppyhammer | 2022-02-22 | 1 | -0/+8 |
| * | Add Particle Shader Userdata | reduz | 2022-02-15 | 1 | -18/+18 |
| * | RendererRD: Remove binding specifier for push constants | Rémi Verschelde | 2022-02-11 | 1 | -1/+1 |
| * | Fix various typos with codespell | luz paz | 2021-07-25 | 1 | -1/+1 |
| * | Support for 2D particles to collide against SDF | reduz | 2021-05-23 | 1 | -2/+45 |
| * | Fixes missng 2D engine bits | reduz | 2021-05-11 | 1 | -0/+9 |
| * | Implement Particle Trails | reduz | 2021-04-30 | 1 | -5/+96 |
| * | Refactor GLSL shader compilation | reduz | 2021-04-14 | 1 | -1/+1 |
| * | RenderingServer reorganization | reduz | 2020-12-04 | 1 | -0/+82 |
