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path: root/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
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* Merge pull request #62547 from clayjohn/ref_vec_pbrRémi Verschelde2022-08-081-10/+18
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| * Evaluate specular reflections using specular dominant direction instead of as...clayjohn2022-06-291-10/+18
* | Add a shadow opacity property to Light3DHugo Locurcio2022-08-071-2/+4
* | Merge pull request #63587 from clayjohn/specular-occlusionRémi Verschelde2022-08-011-1/+1
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| * | Treat specular less than 0.02 as occlusionclayjohn2022-07-311-1/+1
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* / Make Decal's `modulate` property affect emission color as wellHugo Locurcio2022-07-301-2/+2
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* Merge pull request #61221 from BastiaanOlij/split_gi_effectsRémi Verschelde2022-06-231-0/+13
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| * Split GI effects and fix stereoscopic rendering of GI effectsBastiaan Olij2022-06-221-0/+13
* | Move TIME to a global shader variablejfons2022-06-221-0/+7
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* Introduce eye_offset for correcting stereoscopic reflectionsBastiaan Olij2022-06-171-2/+6
* Workaround MoltenVK error found in TAA implementationjfons2022-06-091-13/+14
* Initial TAA implementationjfons2022-06-071-31/+71
* Fix computation of screen_uvSomnath Sarkar2022-05-161-1/+1
* Use less blur for distant directional shadow splitsHugo Locurcio2022-04-111-3/+19
* Add color pass flags to Forward Clustered rendererjfons2022-04-011-5/+5
* Fix shader undefined variablenevarek2022-03-251-1/+1
* Add inverse projection matrix to fragment shader globalsnevarek2022-03-181-0/+2
* Rename several transform built-ins in shadersYuri Roubinsky2022-03-181-23/+23
* Add multiview/stereoscopic rendering support to the clustered forward rendererBastiaan Olij2022-03-031-0/+34
* Use Filament specular models and parametrizationclayjohn2022-02-221-11/+61
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-1/+0
* Fix various typosluz paz2022-01-131-1/+1
* Fix `world_vertex_coords` render mode usage in the shadersYuri Roubinsky2022-01-041-4/+7
* Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde2022-01-041-1/+7
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| * Added SSIL post processing effectclayjohn2021-11-061-1/+7
* | [macOS / iOS] Use non atomic operation to store facing bits on MoltenVK.bruvzg2021-11-251-0/+4
* | Fix Depth-Prepass transparency modejfons2021-11-181-2/+2
* | Merge pull request #55029 from clayjohn/VULKAN-SRGBRémi Verschelde2021-11-171-0/+4
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| * | Fix SRGB conversions in Vulkan Rendererclayjohn2021-11-161-0/+4
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* / Fix shader crashing when using `ALBEDO` or `ALPHA` in light functionYuri Roubinsky2021-11-111-15/+4
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* Fix instance index in forward clustered shaderjfons2021-10-301-6/+3
* Merge pull request #54350 from akien-mga/clang-format-dont-align-operandsRémi Verschelde2021-10-281-11/+11
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| * clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde2021-10-281-2/+2
| * clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-9/+9
* | Merge pull request #54222 from JFonS/instance-fadeRémi Verschelde2021-10-281-5/+11
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| * Implement distance fade and transparencyJFonS2021-10-251-5/+11
* | Fix shadow disabling settingsjfons2021-10-251-1/+4
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* Merge pull request #53790 from briansemrau/remove-distant-shadowy-voidRémi Verschelde2021-10-191-34/+22
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| * Fix several issues with directional shadowsBrian Semrau2021-10-141-34/+22
* | Remove incorrect fog height density remappingBrian Semrau2021-10-141-1/+1
* | Fix the height fog effectBrian Semrau2021-10-141-3/+3
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* radial fog fixManuel Dun2021-09-291-1/+1
* Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fixRémi Verschelde2021-09-131-1/+1
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| * Compute horizon so threshold before transformationclayjohn2021-08-201-1/+1
* | Merge pull request #50883 from BastiaanOlij/mobile_hdrBastiaan Olij2021-08-261-0/+3
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| * | Scale color output in the mobile renderer to provide HDR supportBastiaan Olij2021-08-231-0/+3
* | | Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke2021-08-221-1/+1
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* | Fixed non-uniform scaling of normalsDuarte David2021-08-221-1/+1
* | Improvements to SpotLight3D and OmniLight3D's shadowsjfons2021-08-191-2/+2
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* Merge pull request #51417 from clayjohn/Vulkan-horizon-soRémi Verschelde2021-08-101-0/+2
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