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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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renderer_rd
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shaders
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scene_forward_clustered.glsl
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Merge pull request #62547 from clayjohn/ref_vec_pbr
Rémi Verschelde
2022-08-08
1
-10
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+18
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Evaluate specular reflections using specular dominant direction instead of as...
clayjohn
2022-06-29
1
-10
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+18
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Add a shadow opacity property to Light3D
Hugo Locurcio
2022-08-07
1
-2
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+4
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Merge pull request #63587 from clayjohn/specular-occlusion
Rémi Verschelde
2022-08-01
1
-1
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+1
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Treat specular less than 0.02 as occlusion
clayjohn
2022-07-31
1
-1
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+1
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Make Decal's `modulate` property affect emission color as well
Hugo Locurcio
2022-07-30
1
-2
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+2
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Merge pull request #61221 from BastiaanOlij/split_gi_effects
Rémi Verschelde
2022-06-23
1
-0
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+13
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Split GI effects and fix stereoscopic rendering of GI effects
Bastiaan Olij
2022-06-22
1
-0
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+13
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Move TIME to a global shader variable
jfons
2022-06-22
1
-0
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+7
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Introduce eye_offset for correcting stereoscopic reflections
Bastiaan Olij
2022-06-17
1
-2
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+6
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Workaround MoltenVK error found in TAA implementation
jfons
2022-06-09
1
-13
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+14
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Initial TAA implementation
jfons
2022-06-07
1
-31
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+71
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Fix computation of screen_uv
Somnath Sarkar
2022-05-16
1
-1
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+1
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Use less blur for distant directional shadow splits
Hugo Locurcio
2022-04-11
1
-3
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+19
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Add color pass flags to Forward Clustered renderer
jfons
2022-04-01
1
-5
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+5
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Fix shader undefined variable
nevarek
2022-03-25
1
-1
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+1
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Add inverse projection matrix to fragment shader globals
nevarek
2022-03-18
1
-0
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+2
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Rename several transform built-ins in shaders
Yuri Roubinsky
2022-03-18
1
-23
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+23
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Add multiview/stereoscopic rendering support to the clustered forward renderer
Bastiaan Olij
2022-03-03
1
-0
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+34
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Use Filament specular models and parametrization
clayjohn
2022-02-22
1
-11
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+61
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Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-1
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+0
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Fix various typos
luz paz
2022-01-13
1
-1
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+1
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Fix `world_vertex_coords` render mode usage in the shaders
Yuri Roubinsky
2022-01-04
1
-4
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+7
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Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-04
1
-1
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+7
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Added SSIL post processing effect
clayjohn
2021-11-06
1
-1
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+7
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[macOS / iOS] Use non atomic operation to store facing bits on MoltenVK.
bruvzg
2021-11-25
1
-0
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+4
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Fix Depth-Prepass transparency mode
jfons
2021-11-18
1
-2
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+2
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Merge pull request #55029 from clayjohn/VULKAN-SRGB
Rémi Verschelde
2021-11-17
1
-0
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+4
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Fix SRGB conversions in Vulkan Renderer
clayjohn
2021-11-16
1
-0
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+4
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Fix shader crashing when using `ALBEDO` or `ALPHA` in light function
Yuri Roubinsky
2021-11-11
1
-15
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+4
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Fix instance index in forward clustered shader
jfons
2021-10-30
1
-6
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+3
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Merge pull request #54350 from akien-mga/clang-format-dont-align-operands
Rémi Verschelde
2021-10-28
1
-11
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+11
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clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-2
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+2
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-9
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+9
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Merge pull request #54222 from JFonS/instance-fade
Rémi Verschelde
2021-10-28
1
-5
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+11
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Implement distance fade and transparency
JFonS
2021-10-25
1
-5
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+11
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Fix shadow disabling settings
jfons
2021-10-25
1
-1
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+4
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Merge pull request #53790 from briansemrau/remove-distant-shadowy-void
Rémi Verschelde
2021-10-19
1
-34
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+22
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Fix several issues with directional shadows
Brian Semrau
2021-10-14
1
-34
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+22
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Remove incorrect fog height density remapping
Brian Semrau
2021-10-14
1
-1
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+1
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Fix the height fog effect
Brian Semrau
2021-10-14
1
-3
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+3
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radial fog fix
Manuel Dun
2021-09-29
1
-1
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+1
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Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fix
Rémi Verschelde
2021-09-13
1
-1
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+1
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Compute horizon so threshold before transformation
clayjohn
2021-08-20
1
-1
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+1
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Merge pull request #50883 from BastiaanOlij/mobile_hdr
Bastiaan Olij
2021-08-26
1
-0
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+3
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Scale color output in the mobile renderer to provide HDR support
Bastiaan Olij
2021-08-23
1
-0
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+3
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Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
1
-1
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+1
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Fixed non-uniform scaling of normals
Duarte David
2021-08-22
1
-1
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+1
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Improvements to SpotLight3D and OmniLight3D's shadows
jfons
2021-08-19
1
-2
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+2
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Merge pull request #51417 from clayjohn/Vulkan-horizon-so
Rémi Verschelde
2021-08-10
1
-0
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+2
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