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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
Rémi Verschelde
2024-08-25
2
-21
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+8
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Use correct lightmap coefficients to ensure that the directional lightmap mod...
clayjohn
2024-08-21
2
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+8
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LightmapGI: Fix shader data alignment after #89919
BlueCube3310
2024-08-21
1
-1
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Add Metal support for macOS (arm64) and iOS
Stuart Carnie
2024-08-20
3
-15
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+15
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Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Rémi Verschelde
2024-08-20
4
-12
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+171
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Implement support for bicubic lightmap filtering
BlueCube3310
2024-08-19
4
-12
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+171
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Merge pull request #86000 from jsjtxietian/add-missing-model_normal_matrix
Rémi Verschelde
2024-08-20
2
-0
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+14
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Add model_normal_matrix for fragment shader
jsjtxietian
2024-08-20
2
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+14
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Merge pull request #95662 from clayjohn/GLES3-sky-fog
Rémi Verschelde
2024-08-19
1
-4
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+4
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Add fixed fog to the sky in the Compatibility renderer
clayjohn
2024-08-17
1
-4
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Merge pull request #92213 from clayjohn/ambient-disabled
Rémi Verschelde
2024-08-19
2
-18
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+20
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Disable all sources of ambient light when `ambient_light_disabled` render mod...
clayjohn
2024-05-21
2
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+20
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Merge pull request #95536 from jsjtxietian/rename-alpha-scissor
Rémi Verschelde
2024-08-16
2
-2
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+2
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Fix undefined `alpha_scissor` in standard shader
jsjtxietian
2024-08-15
2
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Use transformed roughness instead of raw roughness to calculate roughness fad...
clayjohn
2024-08-12
1
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Merge pull request #94629 from RandomShaper/fix_undef_position
Rémi Verschelde
2024-07-24
2
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Fix position from vertex shader partially uninitialized
Pedro J. Estébanez
2024-07-23
2
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Merge pull request #92817 from Alex2782/fix_glsl_Mali-G
Rémi Verschelde
2024-07-22
2
-6
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+32
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Fix glsl shader for Android Mali-GXXx GPUs and Vulkan API 1.3.xxx
Alexander Hartmann
2024-07-20
2
-6
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+32
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Merge pull request #94289 from clayjohn/MOBILE-multimesh-spec-constant
Rémi Verschelde
2024-07-17
1
-4
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+6
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Use a spec constant to control whether the MultiMesh branch is used in the ve...
clayjohn
2024-07-12
1
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+6
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Merge pull request #94184 from mertkasar/ssr-rotation-fix
Rémi Verschelde
2024-07-17
2
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Fix SSR orientation issues when using orthogonal camera
Mert Kasar
2024-07-12
2
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Properly linearize depth buffer for SSAO when using orthogonal camera
clayjohn
2024-07-09
1
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+2
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Fix userdata not copied when trails started
ueshita
2024-06-25
1
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+18
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Remove unused flag and code
Stuart Carnie
2024-06-20
2
-8
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Fixed collided 3D GPU particles sometimes jittering
Rudolph Bester
2024-05-28
1
-5
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+7
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Style: Trim trailing whitespace and ensure newline at EOF
Rémi Verschelde
2024-05-08
1
-1
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+1
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Fix various typos with codespell
Rémi Verschelde
2024-05-07
1
-1
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+1
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-14
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+32
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reverted naming to premul alpha (no T)
QbieShay
2024-05-01
2
-10
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+10
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Added premult alpha blending to 3D (spatial) shaders.
QbieShay
2024-05-01
2
-0
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+13
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Fix inverted GPUParticlesCollisionHeightField3D
Chris Clyne
2024-04-26
1
-3
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+3
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Fix issue in shadow to opacity
Bastiaan Olij
2024-04-26
2
-20
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+4
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Merge pull request #91191 from clayjohn/RD-soft-shadows
Rémi Verschelde
2024-04-26
2
-6
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+6
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Properly calculate penumbra for soft shadows with reverse z
clayjohn
2024-04-25
2
-6
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+6
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Merge pull request #90920 from clayjohn/2D-light-cull
Rémi Verschelde
2024-04-26
1
-4
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+6
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Exit light calculation early when pixel outside of light bounding rectangle
clayjohn
2024-04-19
1
-4
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+6
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Add LIGHT_VERTEX to fragment shader
Rob Blanckaert
2024-04-25
2
-0
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+27
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Fix issue with copy shader not working in multiview
Bastiaan Olij
2024-04-23
1
-1
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+1
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Use a src rect for copying from screen with CanvasGroup in the mobile backend
clayjohn
2024-04-17
1
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+5
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Use Reverse Z for the depth buffer
Khasehemwy
2024-04-04
10
-26
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+29
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Consistantly use USE_MULTIVIEW as the define in shaders
Bastiaan Olij
2024-03-11
3
-44
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+44
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Add optional depth fog
Eidolon
2024-02-17
3
-6
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+29
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Fix shadows for billboarded Sprite3D's
Erik Johnson
2024-02-13
1
-0
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+3
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Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Rémi Verschelde
2024-02-08
1
-2
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+25
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Add custom shader attributes to Canvas Item Shaders
Giwayume
2024-01-23
1
-2
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+25
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Merge pull request #87460 from BastiaanOlij/stereo_ivec
Yuri Sizov
2024-01-25
2
-0
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+24
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Add ivec variants to multiview_uv for stereo rendering
Bastiaan Olij
2024-01-23
2
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+24
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Fix 2D normals for transposed texture
kleonc
2024-01-15
1
-0
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+3
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