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* | | Merge pull request #95888 from clayjohn/Lightmap-SH-coefficientsRémi Verschelde2024-08-252-21/+8
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| * | | Use correct lightmap coefficients to ensure that the directional lightmap mod...clayjohn2024-08-212-21/+8
* | | | LightmapGI: Fix shader data alignment after #89919BlueCube33102024-08-211-1/+1
* | | | Add Metal support for macOS (arm64) and iOSStuart Carnie2024-08-203-15/+15
* | | | Merge pull request #89919 from BlueCube3310/bicubic-lightmapRémi Verschelde2024-08-204-12/+171
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| * | | | Implement support for bicubic lightmap filteringBlueCube33102024-08-194-12/+171
* | | | | Merge pull request #86000 from jsjtxietian/add-missing-model_normal_matrixRémi Verschelde2024-08-202-0/+14
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| * | | | Add model_normal_matrix for fragment shaderjsjtxietian2024-08-202-0/+14
* | | | | Merge pull request #95662 from clayjohn/GLES3-sky-fogRémi Verschelde2024-08-191-4/+4
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| * | | | | Add fixed fog to the sky in the Compatibility rendererclayjohn2024-08-171-4/+4
* | | | | | Merge pull request #92213 from clayjohn/ambient-disabledRémi Verschelde2024-08-192-18/+20
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| * | | | | Disable all sources of ambient light when `ambient_light_disabled` render mod...clayjohn2024-05-212-18/+20
* | | | | | Merge pull request #95536 from jsjtxietian/rename-alpha-scissorRémi Verschelde2024-08-162-2/+2
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| * | | | | Fix undefined `alpha_scissor` in standard shaderjsjtxietian2024-08-152-2/+2
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* / | | | Use transformed roughness instead of raw roughness to calculate roughness fad...clayjohn2024-08-121-1/+1
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* | | | Merge pull request #94629 from RandomShaper/fix_undef_positionRémi Verschelde2024-07-242-2/+2
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| * | | | Fix position from vertex shader partially uninitializedPedro J. Estébanez2024-07-232-2/+2
* | | | | Merge pull request #92817 from Alex2782/fix_glsl_Mali-GRémi Verschelde2024-07-222-6/+32
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| * | | | Fix glsl shader for Android Mali-GXXx GPUs and Vulkan API 1.3.xxxAlexander Hartmann2024-07-202-6/+32
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* | | | Merge pull request #94289 from clayjohn/MOBILE-multimesh-spec-constantRémi Verschelde2024-07-171-4/+6
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| * | | | Use a spec constant to control whether the MultiMesh branch is used in the ve...clayjohn2024-07-121-4/+6
* | | | | Merge pull request #94184 from mertkasar/ssr-rotation-fixRémi Verschelde2024-07-172-2/+2
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| * | | | Fix SSR orientation issues when using orthogonal cameraMert Kasar2024-07-122-2/+2
* | | | | Properly linearize depth buffer for SSAO when using orthogonal cameraclayjohn2024-07-091-2/+2
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* | | | Fix userdata not copied when trails startedueshita2024-06-251-0/+18
* | | | Remove unused flag and codeStuart Carnie2024-06-202-8/+0
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* / / Fixed collided 3D GPU particles sometimes jitteringRudolph Bester2024-05-281-5/+7
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* | Style: Trim trailing whitespace and ensure newline at EOFRémi Verschelde2024-05-081-1/+1
* | Fix various typos with codespellRémi Verschelde2024-05-071-1/+1
* | Improvements to VRS/Foveated renderingBastiaan Olij2024-05-031-14/+32
* | reverted naming to premul alpha (no T)QbieShay2024-05-012-10/+10
* | Added premult alpha blending to 3D (spatial) shaders.QbieShay2024-05-012-0/+13
* | Fix inverted GPUParticlesCollisionHeightField3DChris Clyne2024-04-261-3/+3
* | Fix issue in shadow to opacityBastiaan Olij2024-04-262-20/+4
* | Merge pull request #91191 from clayjohn/RD-soft-shadowsRémi Verschelde2024-04-262-6/+6
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| * | Properly calculate penumbra for soft shadows with reverse zclayjohn2024-04-252-6/+6
* | | Merge pull request #90920 from clayjohn/2D-light-cullRémi Verschelde2024-04-261-4/+6
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| * | Exit light calculation early when pixel outside of light bounding rectangleclayjohn2024-04-191-4/+6
* | | Add LIGHT_VERTEX to fragment shaderRob Blanckaert2024-04-252-0/+27
* | | Fix issue with copy shader not working in multiviewBastiaan Olij2024-04-231-1/+1
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* | Use a src rect for copying from screen with CanvasGroup in the mobile backendclayjohn2024-04-171-0/+5
* | Use Reverse Z for the depth bufferKhasehemwy2024-04-0410-26/+29
* | Consistantly use USE_MULTIVIEW as the define in shadersBastiaan Olij2024-03-113-44/+44
* | Add optional depth fogEidolon2024-02-173-6/+29
* | Fix shadows for billboarded Sprite3D'sErik Johnson2024-02-131-0/+3
* | Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-dataRémi Verschelde2024-02-081-2/+25
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| * | Add custom shader attributes to Canvas Item ShadersGiwayume2024-01-231-2/+25
* | | Merge pull request #87460 from BastiaanOlij/stereo_ivecYuri Sizov2024-01-252-0/+24
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| * | | Add ivec variants to multiview_uv for stereo renderingBastiaan Olij2024-01-232-0/+24
* | | | Fix 2D normals for transposed texturekleonc2024-01-151-0/+3
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