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Redot Engine – Multi-platform 2D and 3D game engine
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renderer_rd
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Merge pull request #72078 from bitsawer/fix_optimize_vertices
Rémi Verschelde
2023-01-26
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Fix range loop iteration regressions
bitsawer
2023-01-26
1
-1
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+1
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Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth
Rémi Verschelde
2023-01-26
10
-8
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+54
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Make screen texture and depth texture work in Multiview
Bastiaan Olij
2023-01-25
10
-8
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+54
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RenderForwardMobile - add dependency tracker info on geometry create
Henrique Coura
2023-01-25
1
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+3
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Merge pull request #71832 from Geometror/fix-spotlight-artifacts
Rémi Verschelde
2023-01-24
3
-61
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+89
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Fix some SpotLight3D issues (clustering artifacts, light leak)
Hendrik Brucker
2023-01-24
3
-61
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+89
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Merge pull request #71939 from clayjohn/RD-texture-format
Rémi Verschelde
2023-01-23
2
-4
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+9
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Add a few more checks to ensure that unsupported image formats are not used i...
clayjohn
2023-01-23
2
-4
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+9
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Merge pull request #71694 from clayjohn/VoxelGI-reflection
Rémi Verschelde
2023-01-23
1
-9
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+11
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Use proper space for forward GI reflections
clayjohn
2023-01-19
1
-9
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+11
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Merge pull request #71910 from jainl28patel/fix_ReflectionProbe_rendering
Rémi Verschelde
2023-01-23
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-1
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+1
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fix ReflectionProbe rendering extents for (10,10,10)
jainl28patel
2023-01-24
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-1
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+1
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Ensure that Particles have fully initialized before doing view axis pass in R...
clayjohn
2023-01-23
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Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
12
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Merge pull request #71690 from Calinou/forward-mobile-fix-directionallight3d-...
Rémi Verschelde
2023-01-23
2
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+3
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Fix DirectionalLight3D shadow opacity on Forward Mobile rendering backend
Hugo Locurcio
2023-01-22
2
-1
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+3
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Use range iterators in LocalVector loops
kobewi
2023-01-21
6
-41
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+30
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Merge pull request #71776 from clayjohn/PointLight2D-indices
Rémi Verschelde
2023-01-21
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-1
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+1
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Stop incrementing light_count once max number of lights are reached in 2D can...
clayjohn
2023-01-20
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Sort decals and lights based on camera origin
clayjohn
2023-01-20
5
-17
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+26
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
5
-33
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+16
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Merge pull request #71382 from jainl28patel/sprite2d_flip_normal_map
Rémi Verschelde
2023-01-17
4
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+14
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fix normal map not flipping in sprite2D
jainl28patel
2023-01-14
4
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+14
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Merge pull request #71520 from conradhappeliv/fix-71480
Rémi Verschelde
2023-01-17
1
-8
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+5
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Fix GPUParticles2D not recomputing transforms each frame
Conrad H. Appel, IV
2023-01-16
1
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+5
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Properly initialize directional_light_count in RD sky shaders
clayjohn
2023-01-16
1
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+1
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Merge pull request #71309 from BastiaanOlij/improve_renderscaling_options
Rémi Verschelde
2023-01-14
4
-18
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+19
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Improving communication of scaling settings to renderer implementation
Bastiaan Olij
2023-01-13
4
-18
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+19
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Clear material arrays to prevent freeing of invalid texture RID
Yuri Rubinsky
2023-01-13
1
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+8
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Only setup depth framebuffer properties when not rendering ReflectionProbes
clayjohn
2023-01-12
1
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+1
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Merge pull request #71261 from clayjohn/RD-alpha-aa
Rémi Verschelde
2023-01-12
6
-14
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+18
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Take alpha antialising options into account when setting up materials
clayjohn
2023-01-11
6
-14
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+18
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Merge pull request #71130 from clayjohn/RD-normal-roughness
Rémi Verschelde
2023-01-12
5
-28
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+51
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Fix multiple issues that make the normal roughness texture unusable
clayjohn
2023-01-09
5
-28
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+51
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Merge pull request #71124 from clayjohn/forward-prepass
Rémi Verschelde
2023-01-12
1
-8
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+8
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Only disable depth writing in opaque pipelines
clayjohn
2023-01-09
1
-8
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+8
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Merge pull request #70475 from BastiaanOlij/cleanup_luminance
Rémi Verschelde
2023-01-11
11
-290
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+395
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Move luminance effect into its own class and use new buffers system
Bastiaan Olij
2023-01-07
11
-290
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+395
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Make inclusion of Godot version in shader hash universal
Pedro J. Estébanez
2023-01-09
1
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+5
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
68
-1972
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+1972
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Use proper indices for lights, decals, and reflection probes in mobile scene ...
clayjohn
2023-01-04
1
-4
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+4
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Ignore depth draw optimization when using depth draw alpha prepass
clayjohn
2023-01-03
6
-13
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+14
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Fix errors related to reflection probe now using a render buffers object
Bastiaan Olij
2022-12-26
3
-29
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+49
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Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Rémi Verschelde
2022-12-23
10
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+333
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Cleanup and improve sky render
Bastiaan Olij
2022-12-23
10
-387
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+333
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Merge pull request #70476 from BastiaanOlij/move_sdfgi_init
Rémi Verschelde
2022-12-23
5
-101
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+112
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Move SDFGI update logic into clustered renderer
Bastiaan Olij
2022-12-24
5
-101
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+112
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Merge pull request #70214 from Ansraer/speed-maybe
Rémi Verschelde
2022-12-23
1
-1
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+10
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use depth prepass to increase performance
Ansraer
2022-12-23
1
-1
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+10
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