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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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environment_storage.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Add adjustments and color correction to Compatibility renderer
clayjohn
2024-04-25
1
-5
/
+1
*
Merge pull request #87360 from BastiaanOlij/gles_glow
Rémi Verschelde
2024-02-20
1
-5
/
+0
|
\
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*
Implement glow/bloom on compatibility renderer
Bastiaan Olij
2024-02-19
1
-5
/
+0
*
|
Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-0
/
+14
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/
*
Add optional depth fog
Eidolon
2024-02-17
1
-1
/
+36
*
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-102
/
+102
*
Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-26
1
-0
/
+35
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix use of comma instead of semicolon
Quentin Guidée
2022-12-17
1
-1
/
+1
*
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
Rémi Verschelde
2022-09-01
1
-2
/
+16
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*
Add Environment properties to control fog rendering on background sky
Hugo Locurcio
2022-09-01
1
-2
/
+16
*
|
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-51
/
+12
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/
*
Restructure environment in render implementation
Bastiaan Olij
2022-07-29
1
-0
/
+769