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path: root/servers/rendering/storage/mesh_storage.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Support custom AABB within MultiMesh resourcesArman Elgudzhyan2024-02-151-0/+3
* Store ArrayMesh path in RenderingServer for use in error messagesclayjohn2023-11-141-1/+3
* Automatically transform Skeleton2D calculations so pivots are not neededclayjohn2023-01-271-0/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Split dependency logicBastiaan Olij2022-06-281-2/+2
* Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij2022-04-021-0/+136