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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
servers
/
rendering_server.cpp
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Author
Age
Files
Lines
*
Addition of SDFGI for open world global illumination
Juan Linietsky
2020-06-26
1
-10
/
+18
*
Expose disable_render_loop property to GDScript
Ev1lbl0w
2020-06-16
1
-0
/
+12
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-3
/
+3
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-17
/
+33
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-151
/
+0
*
New lightmapper
Juan Linietsky
2020-05-10
1
-4
/
+8
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-29
/
+58
*
Turn the anisotropic filtering setting into an enum
Hugo Locurcio
2020-05-08
1
-1
/
+2
*
Improve shader time roll over
Pedro J. Estébanez
2020-04-30
1
-0
/
+3
*
doc: Sync classref with current source
Rémi Verschelde
2020-04-20
1
-4
/
+35
*
Merge pull request #37947 from clayjohn/DOCS-rendering-update
Rémi Verschelde
2020-04-20
1
-0
/
+4
|
\
|
*
Update many docs with recent rendering changes
clayjohn
2020-04-17
1
-0
/
+4
*
|
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
1
-0
/
+75
|
/
*
Merge pull request #37749 from clayjohn/Vulkan-improved-ss
Rémi Verschelde
2020-04-13
1
-4
/
+8
|
\
|
*
Add proper quality settings to soft shadows
clayjohn
2020-04-10
1
-4
/
+8
*
|
Implement MSAA
Juan Linietsky
2020-04-12
1
-13
/
+11
*
|
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-09
1
-1
/
+1
|
/
*
Refactored shadowmapping.
Juan Linietsky
2020-04-08
1
-2
/
+1
*
Tweak rendering quality property hint strings for consistency
Hugo Locurcio
2020-04-07
1
-9
/
+9
*
Re-implement subsurface scattering.
Juan Linietsky
2020-04-04
1
-0
/
+7
*
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-04-03
1
-1
/
+1
*
Merge pull request #37512 from reduz/implement-ssr
Rémi Verschelde
2020-04-02
1
-0
/
+3
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\
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*
Re-Added screen space reflection.
Juan Linietsky
2020-04-02
1
-0
/
+3
*
|
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-6
/
+6
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/
*
doc: Sync classref with DisplayServer/Window changes
Rémi Verschelde
2020-03-31
1
-1
/
+1
*
Move glow upscale quality to a global setting, for consistency
Juan Linietsky
2020-03-30
1
-0
/
+4
*
More server renames for consistency after #37361
Rémi Verschelde
2020-03-28
1
-1
/
+1
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-0
/
+2363