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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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server_wrap_mt_common.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Fix typo in preprocessor symbol
Jan Ilavsky
2024-06-19
1
-1
/
+1
*
Use WorkerThreadPool for Server threads
Juan Linietsky
2024-04-10
1
-0
/
+45
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-0
/
+5
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Make Servers truly Thread Safe
reduz
2021-02-10
1
-465
/
+395
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-12
/
+6
*
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
1
-0
/
+18
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Free server id pools directly.
santouits
2019-06-27
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
add 3D textures
Thomas Herzog
2018-07-30
1
-3
/
+4
*
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-07-02
1
-0
/
+9
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
CommandQueueMT doesn't lock during command execution
m4nu3lf
2017-11-18
1
-0
/
+26
*
Many fixes to SSAO, should be good now.
Juan Linietsky
2017-10-22
1
-0
/
+9
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-63
/
+63
*
Add normalmap support for drawing in all low level primitives. Only added sup...
Juan Linietsky
2017-06-17
1
-0
/
+9
*
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-09
1
-1
/
+20
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-719
/
+678
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Add texture region support for stylebox render
Geequlim
2016-06-05
1
-0
/
+61
*
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
1
-0
/
+700