| Commit message (Expand) | Author | Age | Files | Lines |
* | Use WorkerThreadPool for Server threads | Juan Linietsky | 2024-04-10 | 1 | -0/+45 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -0/+5 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Make Servers truly Thread Safe | reduz | 2021-02-10 | 1 | -465/+395 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez | 2020-02-26 | 1 | -12/+6 |
* | A lot of progress with canvas rendering, still far from working. | Juan Linietsky | 2020-02-11 | 1 | -0/+18 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Free server id pools directly. | santouits | 2019-06-27 | 1 | -1/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | add 3D textures | Thomas Herzog | 2018-07-30 | 1 | -3/+4 |
* | Added ability for SSAO to affect AO textures too | Juan Linietsky | 2018-07-02 | 1 | -0/+9 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | CommandQueueMT doesn't lock during command execution | m4nu3lf | 2017-11-18 | 1 | -0/+26 |
* | Many fixes to SSAO, should be good now. | Juan Linietsky | 2017-10-22 | 1 | -0/+9 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -63/+63 |
* | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky | 2017-06-17 | 1 | -0/+9 |
* | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 1 | -1/+20 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -719/+678 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
* | Add texture region support for stylebox render | Geequlim | 2016-06-05 | 1 | -0/+61 |
* | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 1 | -0/+700 |