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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
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servers
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visual_server.cpp
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Merge pull request #21436 from CptPotato/tonemap-fixes
Rémi Verschelde
2018-10-02
1
-1
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+1
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fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ...
alex-poe
2018-08-27
1
-1
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+1
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-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...
Juan Linietsky
2018-09-23
1
-0
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+4
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Set uniform default values in inspector
JFonS
2018-09-13
1
-0
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+1
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
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+2
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BPTC support
elasota
2018-08-21
1
-0
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+1
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Fix arg name in docs, some copy-paste errors
Poommetee Ketson
2018-08-21
1
-18
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+18
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add 3D textures
Thomas Herzog
2018-07-30
1
-8
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+16
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Rename flag to better name
Juan Linietsky
2018-07-27
1
-1
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+1
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doc: Sync classref with current source
Rémi Verschelde
2018-07-26
1
-1
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+1
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Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
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+1
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Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-25
1
-2
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+2
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Rasterizers are now in sync with engine
Gustav Lund
2018-06-05
1
-2
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+2
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Removed unnecessary assignments
Wilson E. Alvarez
2018-07-24
1
-10
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+8
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Merge pull request #12678 from AndreaCatania/soft
Juan Linietsky
2018-07-23
1
-0
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+137
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Implemented Soft body
AndreaCatania
2018-07-23
1
-2
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+136
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Added some API to visual server so from control VRAM buffer is more easy
AndreaCatania
2018-07-23
1
-0
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+3
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Fix issues with CPUParticles and related conversion from Particles. Closes #2...
Juan Linietsky
2018-07-23
1
-0
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+1
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-Fix disable_3d flag
Juan Linietsky
2018-07-21
1
-7
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+12
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Revert "Fix #19507 Not emitted particles affects performance"
Max Hilbrunner
2018-07-17
1
-1
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+0
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Merge pull request #19764 from malbach/godot_malbach
Max Hilbrunner
2018-07-17
1
-0
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+1
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Fix #19507 Not emitted particles affects performance
malbach
2018-06-25
1
-0
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+1
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Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-06
1
-2
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+6
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canvas_item_add_triangle_array bind fixup
Marcelo Fernandez
2018-05-08
1
-1
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+1
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Merge pull request #18495 from Zylann/partial_texture_update
Juan Linietsky
2018-05-07
1
-0
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+1
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Added partial texture update to VisualServer
Marc Gilleron
2018-04-29
1
-0
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+1
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Fixes logically dead code (Coverity)
Crazy-P
2018-04-21
1
-2
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+2
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[DOCS] Sync classref with current source
Poommetee Ketson
2018-02-25
1
-2
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+2
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Readd VS.sync and VS.draw to keep compatibility
Rémi Verschelde
2018-02-19
1
-0
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+6
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Merge pull request #15892 from Zylann/add_missing_vs_bindings
Rémi Verschelde
2018-02-14
1
-4
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+281
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Added all missing VisualServer bindings
Marc Gilleron
2018-01-20
1
-4
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+281
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Fix VisualServer.free conflicting with Object.free
Marc Gilleron
2018-01-25
1
-1
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+1
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improves portability with some compilers
Ariel Manzur
2018-01-18
1
-7
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+7
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-4
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+4
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Fix macOS and other builds after #15299
Duy-Nguyen TA
2018-01-04
1
-1
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+1
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Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-04
1
-1
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+1
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#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-03
1
-1
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Juan Linietsky
2017-12-16
1
-0
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+1
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Bind TextEdit.deselect and update documentation
Rémi Verschelde
2017-12-16
1
-0
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+1
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doc: Sync classref with current source
Rémi Verschelde
2017-11-27
1
-2
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+2
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Merge pull request #13228 from rminderhoud/weights
Rémi Verschelde
2017-11-26
1
-1
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+1
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Fix read bug in compressed bone weights
Ralph Minderhoud
2017-11-23
1
-1
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+1
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Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-26
1
-2
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+2
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Add ability to opt-out buffer swapping in `VS::draw()`
Pedro J. Estébanez
2017-11-25
1
-2
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+2
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-1
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+1
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Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-11
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+11
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Ability to update parts of an array, and set arrays as dynamic draw
Juan Linietsky
2017-11-14
1
-0
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+2
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Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
1
-1
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+0
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