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path: root/servers/visual_server.cpp
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* Renaming of servers for coherency.Juan Linietsky2020-03-271-2363/+0
* Fix some -Wmaybe-uninitialized warningsRémi Verschelde2020-03-271-0/+1
* Fix various -Wmaybe-uninitialized (#37352).Martin Liska2020-03-271-1/+1
* Open sub-windows as embedded if the OS does not support themJuan Linietsky2020-03-261-0/+1
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-2/+2
* Working sky shader implementationclayjohn2020-03-211-4/+3
* Add shader based background modeBastiaan Olij2020-03-191-0/+2
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-2/+2
* Basic fast filtering implementationclayjohn2020-02-271-3/+2
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-6/+6
* Fix MIMPAMPS typos in constants throughout the engineAndrii Doroshenko (Xrayez)2020-02-201-2/+2
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-126/+112
* Fix VisualServer bindings.Marcel Admiraal2020-02-171-5/+1
* Remove more deprecated methods and codeRémi Verschelde2020-02-131-6/+0
* doc: Sync classref with current sourceRémi Verschelde2020-02-121-56/+102
* Added normalmap guided roughness mipmap generator, and a global roughness lim...Juan Linietsky2020-02-111-0/+5
* Re-implemented screen space ambient occlusionJuan Linietsky2020-02-111-1/+5
* Modified rendering to use cluster instead of fowardJuan Linietsky2020-02-111-1/+1
* DOF fully implemented, can be edited on the fly.Juan Linietsky2020-02-111-2/+8
* WIP CameraEffects implementation (bokeh not working for now)Juan Linietsky2020-02-111-5/+3
* Better GIProbe quality settings.Juan Linietsky2020-02-111-1/+2
* GIProbes working.Juan Linietsky2020-02-111-0/+8
* Properly working instancing, and compatibility fixing for old meshesJuan Linietsky2020-02-111-4/+0
* Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky2020-02-111-8/+3
* Reflection probes workingJuan Linietsky2020-02-111-0/+3
* Directional lights and shadow mapping are functional.Juan Linietsky2020-02-111-0/+1
* Rewrote large part of rendering, omni and spot shadows now work.Juan Linietsky2020-02-111-4/+0
* Environment sky more or less working.Juan Linietsky2020-02-111-6/+15
* Yay very basic 3D (only white) finally shows.Juan Linietsky2020-02-111-5/+0
* Base 3D engine done, still untested, though.Juan Linietsky2020-02-111-215/+160
* Add static Vulkan loader.bruvzg2020-02-111-0/+4
* Completed material/2D shader support (missing SCREEN_TEXTURE)Juan Linietsky2020-02-111-1/+1
* Changes to material required to add custom shaders in RD rendererJuan Linietsky2020-02-111-2/+2
* Modified light rendering to make it more compatible.Juan Linietsky2020-02-111-1/+0
* 2D lighting seems more or less complete.Juan Linietsky2020-02-111-3/+0
* Added ability to retrieve back textures stored on GPUJuan Linietsky2020-02-111-0/+3
* Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky2020-02-111-0/+3
* A lot of progress with canvas rendering, still far from working.Juan Linietsky2020-02-111-5/+1
* Texture refactorJuan Linietsky2020-02-111-58/+14
* Add project setting for max irradiance sizeclayjohn2020-01-251-0/+2
* Add VisualServer methods to get the video adapter name and vendorHugo Locurcio2020-01-061-0/+2
* Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fixRémi Verschelde2020-01-031-1/+1
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| * Fixed antialiasing option for Polygon2DPouleyKetchoupp2020-01-011-1/+1
* | Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
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* doc: Markup fixes for enums and constantsRémi Verschelde2019-12-061-1/+1
* Merge pull request #34039 from Eoin-ONeill-Yokai/multimeshfixRémi Verschelde2019-12-051-0/+1
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| * Added method binding for `multimesh_create` that was missing from VisualServe...Eoin O'Neill2019-12-041-0/+1
* | Fixed antialiased option for Polygon2D / Line2DPouleyKetchoupp2019-11-281-1/+1
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* Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisationBastiaan Olij2019-11-111-0/+2
* Fixed Particles restart after visibility has been set to off and on againPouleyKetchoupp2019-11-091-0/+2