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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
servers
/
visual_server.cpp
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Author
Age
Files
Lines
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doc: Sync classref with current source
Rémi Verschelde
2019-09-24
1
-1
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+1
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories
Michael Alexsander Silva Dias
2019-08-09
1
-9
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+2
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Fix some code found by Coverity Scan and PVS Studio
qarmin
2019-07-23
1
-2
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+2
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Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-7
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+4
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Merge pull request #29764 from Calinou/boot-splash-no-filter-option
Rémi Verschelde
2019-06-16
1
-1
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+1
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Add an option to disable boot splash filtering
Hugo Locurcio
2019-06-15
1
-1
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+1
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Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
1
-0
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+1
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Implement ability to render viewports directly to screen
clayjohn
2019-05-13
1
-0
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+1
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Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove
Rémi Verschelde
2019-04-30
1
-0
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+1
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Disable GI probe capturing lights with bake mode disabled
Daniel Rakos
2019-04-23
1
-0
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+1
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Merge pull request #26064 from JFonS/add_frustum_camera_mode
Hein-Pieter van Braam
2019-04-23
1
-0
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+1
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Add FRUSTUM camera mode, allowing tilted frustums
JFonS
2019-02-19
1
-0
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+1
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Fix bone aabb calculation, which caused a skeletal mesh culling issue
Windy Darian
2019-03-14
1
-1
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+1
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-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
1
-5
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+5
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Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-3
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+3
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Add "Apple" to the list of GPU vendors where depth prepass is disabled.
Juan Linietsky
2019-01-25
1
-1
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+1
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doc: Fix wrong references found by Sphinx and new makerst.py
Rémi Verschelde
2019-01-07
1
-0
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+3
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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doc: Sync classref with current source
Rémi Verschelde
2018-12-27
1
-1
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+1
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Adding option to re-orient our sky
Bastiaan Olij
2018-12-15
1
-0
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+1
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doc: Sync classref with current source
Rémi Verschelde
2018-12-04
1
-1
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+1
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Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
Juan Linietsky
2018-11-19
1
-1
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+1
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Merge pull request #23248 from dlasalle/fog
Juan Linietsky
2018-11-14
1
-1
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+3
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Add parameter for fog max depth and use alpha as density.
Dominique LaSalle
2018-11-13
1
-1
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+3
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Merge pull request #23254 from ibrahn/gles2-var-init-cleanup
Rémi Verschelde
2018-11-12
1
-0
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+2
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Cleaning up some uninitialised variables in GLES2 stuff.
Ibrahn Sahir
2018-11-02
1
-0
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+2
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
JFonS
2018-11-04
1
-1
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+1
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Fix canvas stacking not deterministic on same layer
Pedro J. Estébanez
2018-10-30
1
-1
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+1
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Add some limits on the Editor Settings
Superwaitsum
2018-10-24
1
-0
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+1
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Merge pull request #21436 from CptPotato/tonemap-fixes
Rémi Verschelde
2018-10-02
1
-1
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+1
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fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ...
alex-poe
2018-08-27
1
-1
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+1
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-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...
Juan Linietsky
2018-09-23
1
-0
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+4
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Set uniform default values in inspector
JFonS
2018-09-13
1
-0
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+1
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
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+2
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BPTC support
elasota
2018-08-21
1
-0
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+1
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Fix arg name in docs, some copy-paste errors
Poommetee Ketson
2018-08-21
1
-18
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+18
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add 3D textures
Thomas Herzog
2018-07-30
1
-8
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+16
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Rename flag to better name
Juan Linietsky
2018-07-27
1
-1
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+1
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doc: Sync classref with current source
Rémi Verschelde
2018-07-26
1
-1
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+1
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Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
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+1
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Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-25
1
-2
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+2
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Rasterizers are now in sync with engine
Gustav Lund
2018-06-05
1
-2
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+2
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Removed unnecessary assignments
Wilson E. Alvarez
2018-07-24
1
-10
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+8
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Merge pull request #12678 from AndreaCatania/soft
Juan Linietsky
2018-07-23
1
-0
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+137
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Implemented Soft body
AndreaCatania
2018-07-23
1
-2
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+136
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Added some API to visual server so from control VRAM buffer is more easy
AndreaCatania
2018-07-23
1
-0
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+3
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Fix issues with CPUParticles and related conversion from Particles. Closes #2...
Juan Linietsky
2018-07-23
1
-0
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+1
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-Fix disable_3d flag
Juan Linietsky
2018-07-21
1
-7
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+12
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Revert "Fix #19507 Not emitted particles affects performance"
Max Hilbrunner
2018-07-17
1
-1
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+0
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Merge pull request #19764 from malbach/godot_malbach
Max Hilbrunner
2018-07-17
1
-0
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+1
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