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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-304-11/+11
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| * Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-254-11/+11
* | Fix copyright headers referring to GodotSpartan3222024-10-2720-40/+40
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-1120-0/+40
* | Rebrand Godot to RedotRandolph W. Aarseth II2024-10-111-1/+1
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* SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-0/+1
* Style: Apply new `clang-format` changesThaddeus Crews2024-09-202-3/+3
* Fix typo in XRInterface commentTypeChecked2024-09-111-1/+1
* Change hand tracking project settings and finetune show_when_trackedBastiaan Olij2024-08-202-0/+2
* XR: Check for bad input in make_vrs_textureBastiaan Olij2024-06-241-0/+7
* Improvements to VRS/Foveated renderingBastiaan Olij2024-05-034-89/+225
* OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXRBastiaan Olij2024-05-011-3/+7
* Remove the Hand enum from XRHandTracker to fix name-collision with the hand p...Malcolm Nixon2024-04-252-60/+3
* Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...Malcolm Nixon2024-04-1812-88/+337
* Add body tracking support.Malcolm Nixon2024-02-272-0/+341
* Provide generic interface for XR hand trackingDavid Snopek2024-02-232-0/+316
* Initial XRFaceTrackingProvider and XRFaceTracker work.Malcolm Nixon2024-02-172-0/+435
* Add support for OpenXR local floor extensionDavid Snopek2024-01-231-1/+1
* Fix issue with OpenXR environment blend mode not being applied properlyBastiaan Olij2023-09-132-0/+3
* Added XR tracking-state change signalsMalcolm Nixon2023-09-031-1/+5
* Ensure OpenXR classes are declared properlyA Thousand Ships2023-08-281-1/+1
* XR Tracker reuses XR PoseFaolan2023-08-021-2/+7
* Add a get_system_info method to XRInterfaceBastiaan Olij2023-03-154-0/+11
* Merge pull request #72604 from rbessems/rbessems/env_blend_modeRémi Verschelde2023-02-032-0/+25
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| * Add XR Environment Blend Mode SupportRon Bessems2023-02-022-0/+25
* | Use enum instead of int in virtual methods return typeRaul Santos2023-01-312-7/+7
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* Rename getters and signals on XR nodes to be consistant with input typesBastiaan Olij2023-01-231-4/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-058-232/+232
* Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+1
* Fix VRS issuesBastiaan Olij2022-11-171-2/+5
* Remove redefinition of `notification` method in `XRInterfaceExtension`Raul Santos2022-11-143-11/+0
* expose XRInterface::get_transform_for_view and XRInterface::get_projection_fo...avemort2022-11-101-0/+2
* Style: Misc docs and comment style and language fixesRémi Verschelde2022-11-021-6/+6
* Simplify GDVIRTUAL_CALL callskobewi2022-10-191-110/+42
* Make some Image methods statickobewi2022-10-141-6/+1
* Merge pull request #66898 from aaronfranke/proj-mat-columnsRémi Verschelde2022-10-051-1/+1
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| * Rename Projection `matrix` to `columns`Aaron Franke2022-10-041-1/+1
* | Adding getters to RenderTarget and implementing override functionality for XRBastiaan Olij2022-10-054-2/+58
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* Add Passthrough extension wrapperGabor Koncz2022-09-272-0/+12
* Extracting render buffers and changing it to a more generic solutionBastiaan Olij2022-09-011-4/+0
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-252-2/+2
* Implement Vector4, Vector4i, Projectionreduz2022-07-234-8/+8
* Adding Variable Rate Shading support to GodotBastiaan Olij2022-07-174-2/+105
* Split dependency logicBastiaan Olij2022-06-281-2/+0
* Replace most uses of Map by HashMapreduz2022-05-161-2/+2
* Merge canvas and decal into TextureStorage and add render targetBastiaan Olij2022-04-171-3/+4
* Adding signals and events to OpenXR interfaceBastiaan Olij2022-03-102-1/+21
* Remove unused GDNative codeRémi Verschelde2022-03-091-1/+1
* Implementing OpenXR driverBastiaan Olij2022-02-232-25/+0
* Add missing SNAME macro optimization in some function callsjmb4622022-02-061-5/+5