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Redot Engine – Multi-platform 2D and 3D game engine
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Enable S3TC_BPTC but not ETC2_ASTC by default
Aaron Franke
2023-06-09
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+2
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Merge pull request #77703 from RandomShaper/fix_vol_fog_thingy
Rémi Verschelde
2023-06-09
2
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Fix management of life cycle of vol. fog related uniform sets
Pedro J. Estébanez
2023-05-31
2
-18
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+26
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Merge pull request #76977 from manueldun/light-shader-builtins
Rémi Verschelde
2023-06-09
6
-5
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+29
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Enable the use of all builtins on the light shader
Manuel Dun
2023-06-08
6
-5
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+29
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Merge pull request #74937 from bitsawer/fix_uniform_storage
Rémi Verschelde
2023-06-09
3
-562
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+429
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Fix shader uniform storage conversions and crash
bitsawer
2023-05-29
3
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+429
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Document the InitialAction enum in RenderingDevice
Hugo Locurcio
2023-06-08
1
-9
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+9
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Merge pull request #77170 from lawnjelly/scu_build_master
Rémi Verschelde
2023-06-06
6
-87
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+35
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Single Compilation Unit build.
lawnjelly
2023-06-06
6
-87
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Merge pull request #77839 from mihe/physics-engine-restart
Yuri Sizov
2023-06-06
2
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Change the "Physics Engine" project settings to prompt a restart
Mikael Hermansson
2023-06-04
2
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Use depth pass mode with normals if required even if Environment is null
Arman Elgudzhyan
2023-06-03
1
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+2
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Fix shader preprocessor cyclic include handling
bitsawer
2023-05-29
1
-2
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+3
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Merge pull request #77514 from bruvzg/fix_dup_breaks
Yuri Sizov
2023-05-27
1
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+42
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[TextServer] Prevent duplicate line breaks on virtual spaces when line width ...
bruvzg
2023-05-26
1
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+42
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Merge pull request #75181 from dalexeev/fix-light-only-mode
Yuri Sizov
2023-05-27
2
-3
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+13
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Fix "Light Only" mode of `CanvasItemMaterial`
Danil Alexeev
2023-05-13
2
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+13
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Changed Subtract blend mode of Forward+ and Mobile renderers to match behavio...
Allen Pestaluky
2023-05-26
3
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Merge pull request #77294 from puchik/lod-resolution-scaling
Rémi Verschelde
2023-05-24
1
-1
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+6
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Take 3D resolution scaling into account for mesh LOD
Arman Elgudzhyan
2023-05-20
1
-1
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Merge pull request #77079 from kleonc/y_sort_fix_modulation_propagation
Rémi Verschelde
2023-05-24
1
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+6
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Fix modulation propagation for Y-sorted CanvasItems
kleonc
2023-05-15
1
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+6
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Merge pull request #76053 from MightiestGoat/fix-sky-auto-exposure
Rémi Verschelde
2023-05-24
1
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Fix the grainy sky while using debanding
mightygoat
2023-04-15
1
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Merge pull request #71684 from kleonc/draw_polyline_simplify_antialiased
Rémi Verschelde
2023-05-24
1
-165
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+68
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RendererCanvasCull Simplify drawing antialiased polyline
kleonc
2023-01-19
1
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Merge pull request #77327 from BastiaanOlij/fix_gi_and_fog_free
Rémi Verschelde
2023-05-22
2
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+49
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Conditionally free GI and FOG resources, they may not have been created
Bastiaan Olij
2023-05-22
2
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Merge pull request #77326 from BastiaanOlij/fix_material_dependencies
Rémi Verschelde
2023-05-22
2
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+24
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Properly clear material slots on mesh instance when material is freed
Bastiaan Olij
2023-05-22
2
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[TextServer] Add support for retrieving OpenType name strings.
bruvzg
2023-05-22
4
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+11
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Merge pull request #77266 from Rindbee/fix-bugs-in-TextureStorage-texture_3d_...
Rémi Verschelde
2023-05-22
1
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Fix calling `TextureStorage::texture_3d_update()` could cause a crash
Rindbee
2023-05-22
1
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Merge pull request #77265 from lyuma/aabb_bone_lod_inside
Rémi Verschelde
2023-05-22
1
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Fix AABB for unused bones
Lyuma
2023-05-19
1
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(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
Markus Grafen
2023-05-19
5
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+19
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Merge pull request #77171 from rburing/support_thresholds_3d
Yuri Sizov
2023-05-18
1
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+22
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Restore edge and face support thresholds in 3D
Ricardo Buring
2023-05-17
1
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Fix a typo in the debug shadow split renderer
Bastiaan Olij
2023-05-18
1
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Merge pull request #77089 from DearthDev/lightmapgi-dynamic-objects
Rémi Verschelde
2023-05-17
1
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Correctly insert lightmap captures and geometries.
dearthdev
2023-05-15
1
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Merge pull request #75250 from bruvzg/lbl_rtl_jst_flags
Rémi Verschelde
2023-05-16
3
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Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Ad...
bruvzg
2023-05-15
3
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Merge pull request #75142 from bruvzg/scr
Rémi Verschelde
2023-05-16
2
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[DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and...
bruvzg
2023-03-20
2
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Merge pull request #77086 from Chaosus/shaders_fix_render_mode_completion
Yuri Rubinsky
2023-05-15
1
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Exclude incorrect completion options for `render_mode` in shaders
Yuri Rubinsky
2023-05-15
1
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Merge pull request #76565 from clayjohn/debug-PSSM-splits
Rémi Verschelde
2023-05-15
10
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+114
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Re-implement the PSSM_SPLITS debug option
clayjohn
2023-04-28
10
-6
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+114
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