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Redot Engine – Multi-platform 2D and 3D game engine
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Age
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Fix LightmapGI causes crash when using --headless
Jamie Pate
2024-08-07
3
-6
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+123
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Merge pull request #94902 from clayjohn/SHADER-hints
Rémi Verschelde
2024-07-30
2
-2
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+12
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Restrict sampler hint validation to only screen texture hints
clayjohn
2024-07-28
2
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+12
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Fix regression around OpenGL swapchain optimisation for OpenXR
Bastiaan Olij
2024-07-29
4
-5
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+5
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Merge pull request #94812 from clayjohn/SHADER-normal-roughness
Rémi Verschelde
2024-07-28
3
-43
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+52
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Emit normal_roughness compatibility code in custom functions
clayjohn
2024-07-26
3
-43
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+52
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Merge pull request #94800 from adamscott/fix-sample-playback-list-typo
Rémi Verschelde
2024-07-28
1
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+1
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Fix typo that prevented samples finishing
Adam Scott
2024-07-26
1
-1
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+1
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Merge pull request #94706 from alvinhochun/window-set-transient-parent-on-create
Rémi Verschelde
2024-07-26
3
-3
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+3
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Pass window exclusive and transient properties for subwindow creation
Alvin Wong
2024-07-25
3
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+3
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Fix editor crash when shader has incorrect global array declaration
jsjtxietian
2024-07-26
1
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+6
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RenderingDevice: Use the correct amount of layers for Cubemaps for boundary c...
BlueCube3310
2024-07-24
1
-24
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+6
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Merge pull request #94671 from Chaosus/shader_fix_varying
Rémi Verschelde
2024-07-24
2
-9
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+34
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Fix shader crash when using a varying in separate func before it defined
Yuri Rubinsky
2024-07-23
2
-9
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+34
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Merge pull request #94629 from RandomShaper/fix_undef_position
Rémi Verschelde
2024-07-24
2
-2
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+2
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Fix position from vertex shader partially uninitialized
Pedro J. Estébanez
2024-07-23
2
-2
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+2
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Linearize color if HDR 2D is on
Feiyue Zhang
2024-07-24
1
-4
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+9
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Merge pull request #94656 from BlueCube3310/cubemap-layers-retrieve-fix
Rémi Verschelde
2024-07-23
1
-3
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+0
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RenderingDevice: Fix getting cubemap data
BlueCube3310
2024-07-23
1
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+0
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Merge pull request #94653 from mihe/bind-physics-state-sync
Rémi Verschelde
2024-07-23
2
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+4
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Bind `PhysicsServer*D::body_set_state_sync_callback`
Mikael Hermansson
2024-07-23
2
-0
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+4
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Fix crash when assigning more textures than expected to texture array
Yuri Rubinsky
2024-07-22
1
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+2
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Merge pull request #92817 from Alex2782/fix_glsl_Mali-G
Rémi Verschelde
2024-07-22
2
-6
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+32
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Fix glsl shader for Android Mali-GXXx GPUs and Vulkan API 1.3.xxx
Alexander Hartmann
2024-07-20
2
-6
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+32
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SDFGI: fix crash if update_data is nullptr
Garteal
2024-07-19
2
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+8
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Merge pull request #94388 from BastiaanOlij/expose_more_methods_scene_buffers_rd
Rémi Verschelde
2024-07-19
1
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+6
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Expose more state in RenderSceneBuffersRD
Bastiaan Olij
2024-07-15
1
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+6
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Merge pull request #94412 from dsnopek/xr-always-render
Rémi Verschelde
2024-07-18
2
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+21
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Always render when XR is enabled, even if no OS windows can draw
David Snopek
2024-07-17
2
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+21
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Merge pull request #94492 from jsjtxietian/fsr-1
Rémi Verschelde
2024-07-18
1
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+1
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Add warning when use FSR1 on renderer other than forward plus
jsjtxietian
2024-07-18
1
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Merge pull request #94069 from RandomShaper/fix_vk_vali_blocky
Rémi Verschelde
2024-07-18
1
-5
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+6
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RenderingDevice: Leave handling of compressed block granularity to the driver
Pedro J. Estébanez
2024-07-08
1
-5
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+6
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Merge pull request #86516 from jsjtxietian/fix-camera-direction
Rémi Verschelde
2024-07-18
2
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+2
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Fix incorrect CAMERA_DIRECTION_WORLD calculation
jsjtxietian
2023-12-26
2
-2
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+2
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Fix audio samples not being able to be "finished"
Adam Scott
2024-07-17
3
-1
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+14
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Merge pull request #94462 from jsjtxietian/more-type
Rémi Verschelde
2024-07-17
1
-4
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+10
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Make shaderLanguage's parser recognize sampler passed in from array
jsjtxietian
2024-07-17
1
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+10
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Merge pull request #94289 from clayjohn/MOBILE-multimesh-spec-constant
Rémi Verschelde
2024-07-17
3
-4
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+11
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Use a spec constant to control whether the MultiMesh branch is used in the ve...
clayjohn
2024-07-12
3
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+11
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Merge pull request #94279 from clayjohn/physics-sync-warn
Rémi Verschelde
2024-07-17
2
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+8
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Only print physics sync warning on dev builds to avoid warning spam from usin...
clayjohn
2024-07-12
2
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+8
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Merge pull request #94184 from mertkasar/ssr-rotation-fix
Rémi Verschelde
2024-07-17
2
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+2
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Fix SSR orientation issues when using orthogonal camera
Mert Kasar
2024-07-12
2
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+2
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Merge pull request #94064 from bruvzg/lcd_aa_modulate
Rémi Verschelde
2024-07-17
1
-6
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+6
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Fix LCD font AA modulation in RendererRD.
bruvzg
2024-07-08
1
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Merge pull request #94153 from clayjohn/SSAO-linearize
Rémi Verschelde
2024-07-11
1
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+2
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Properly linearize depth buffer for SSAO when using orthogonal camera
clayjohn
2024-07-09
1
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Merge pull request #94135 from Calinou/vulkan-swapchain-resize-error-fail-sil...
Rémi Verschelde
2024-07-11
1
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+6
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Silence Vulkan "Unable to acquire framebuffer." swapchain error
Hugo Locurcio
2024-07-09
1
-1
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+6
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