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* Use fill() to fill an entire image instead of setting pixels individually.Anilforextra2022-01-082-23/+4
* Merge pull request #56170 from Calinou/renderingserver-expose-gi-half-resolutionRémi Verschelde2022-01-071-0/+4
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| * Expose RenderingServer GI half resolution setter methodHugo Locurcio2021-12-221-0/+4
* | Merge pull request #56540 from Calinou/renderingserver-expose-ssil-qualityRémi Verschelde2022-01-062-0/+8
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| * | Expose RenderingServer SSIL quality setter methodsHugo Locurcio2022-01-062-0/+8
* | | Fix queueing a texture and regular uniform update in RD backend in succession.SaracenOne2022-01-061-3/+3
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* | Merge pull request #56522 from akien-mga/navigation-restore-safe-get_singletonRémi Verschelde2022-01-054-4/+4
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| * | NavigationServer: Restore constness for thread safe `get_singleton`Rémi Verschelde2022-01-054-4/+4
* | | Added material_overlay property to MeshInstance3DFernando Cosentino2022-01-0512-20/+114
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* | Merge pull request #56220 from williamd67/GPULightmapper-implement-sky-ambien...JFonS2022-01-051-23/+56
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| * | GPULightmapper: react on sky ambient propertiesWilliam Deurwaarder2021-12-241-23/+56
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* | Merge pull request #56208 from williamd67/GPULightmapper-sky-upside-downRémi Verschelde2022-01-051-1/+3
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| * | GPULightmapper: cube to panorama copy function flip y based on flagWilliam Deurwaarder2021-12-241-1/+3
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* | Merge pull request #56278 from GanidhuAbey/dof_msaa_bugRémi Verschelde2022-01-051-0/+1
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| * | fixed depth of field bug with msaaGanidhuAbey2021-12-261-0/+1
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* | Fix incorrect format and buffer used for bone weights.bruvzg2022-01-052-2/+2
* | Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-rangeRémi Verschelde2022-01-041-1/+1
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| * | Decrease the default dynamic range in VoxelGIData to 2.0Hugo Locurcio2021-12-081-1/+1
* | | Merge pull request #54791 from NHodgesVFX/masterRémi Verschelde2022-01-044-0/+7
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| * | | add more OpenGL attributesNHodgesVFX2021-11-084-0/+7
* | | | Merge pull request #56486 from Chaosus/shader_fix_render_modeYuri Roubinsky2022-01-042-8/+14
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| * | | | Fix `world_vertex_coords` render mode usage in the shadersYuri Roubinsky2022-01-042-8/+14
* | | | | Merge pull request #55790 from Calinou/renderingserver-add-device-type-getterRémi Verschelde2022-01-0410-0/+35
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| * | | | | Add `RenderingServer.get_video_adapter_type()` methodHugo Locurcio2021-12-1010-0/+35
* | | | | | Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde2022-01-0419-82/+82
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| * | | | | | Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio2021-12-2919-82/+82
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* | | | | | Merge pull request #55386 from Calinou/allow-disable-depth-prepassRémi Verschelde2022-01-042-2/+1
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| * | | | | | Allow disabling the depth prepass in the Vulkan Clustered backendHugo Locurcio2021-11-272-2/+1
* | | | | | | Merge pull request #55418 from Calinou/voxelgi-dynamic-map-use-16-bit-depthJFonS2022-01-041-2/+3
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| * | | | | | Use 16-bit depth to improve dynamic VoxelGI performanceHugo Locurcio2021-11-281-2/+3
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* | | | | | Merge pull request #56477 from Chaosus/fix_device_crashYuri Roubinsky2022-01-041-1/+4
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| * | | | | | Add a check for device in shader lang to prevent startup editor crashYuri Roubinsky2022-01-041-1/+4
* | | | | | | Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde2022-01-0431-331/+2074
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| * | | | | | | Added SSIL post processing effectclayjohn2021-11-0631-331/+2074
* | | | | | | | Merge pull request #54409 from clayjohn/VULKAN-glow-flickerRémi Verschelde2022-01-041-1/+13
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| * | | | | | | | Weight glow samples to reduce firefliesclayjohn2021-10-291-1/+13
* | | | | | | | | Merge pull request #55424 from Calinou/voxelgi-remove-unused-struct-fieldsRémi Verschelde2022-01-044-44/+28
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| * | | | | | | | | Remove unused struct fields in VoxelGIDataHugo Locurcio2021-11-284-44/+28
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* | | | | | | | | Merge pull request #55422 from Calinou/gi-shader-remove-unused-defineRémi Verschelde2022-01-044-61/+2
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| * | | | | | | | | Remove unused code in GI shadersHugo Locurcio2021-11-284-61/+2
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* | | | / / / / / Update copyright statements to 2022Rémi Verschelde2022-01-03232-464/+464
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* | | | | | | | Add a shader warning when the uniform buffer limit is exceededYuri Roubinsky2022-01-037-110/+97
* | | | | | | | Merge pull request #56190 from Chaosus/shader_varying_pass_to_funcRémi Verschelde2022-01-032-87/+92
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| * | | | | | | | Allow pass varyings as out param to the function, when it's possibleYuri Roubinsky2021-12-232-87/+92
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* | | | | | | | Merge pull request #56187 from Chaosus/fix_default_textureRémi Verschelde2022-01-031-3/+6
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| * | | | | | | | Fix default texture of unassigned sampler with hint_normalYuri Roubinsky2021-12-231-3/+6
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* | | | | | | | Merge pull request #56370 from Chaosus/fix_shader_instance_uniformRémi Verschelde2022-01-031-1/+1
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| * | | | | | | | Fix incorrect updating global uniform bufferYuri Roubinsky2021-12-311-1/+1
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* / / / / / / / Fix various typosluz paz2022-01-021-1/+1
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* | | | | | | Refactor render_mode in shaders, forbid declaring duplicatesYuri Roubinsky2021-12-214-77/+158