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* Merge pull request #37436 from akien-mga/doc-node-renamesRémi Verschelde2020-03-303-4/+4
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| * doc: Update classref with node renamesRémi Verschelde2020-03-303-4/+4
* | Move glow upscale quality to a global setting, for consistencyJuan Linietsky2020-03-307-9/+23
* | SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-3011-38/+38
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* Prevent shader crash if multiple variables has been declared in 'for'Yuri Roubinsky2020-03-282-0/+6
* Merge pull request #37362 from reduz/audioserver-memory-cleanupRémi Verschelde2020-03-282-57/+0
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| * Remove the audio memory allocator, use regular one instead.Juan Linietsky2020-03-272-57/+0
* | Fix copyright headers for recently added filesRémi Verschelde2020-03-282-29/+3
* | More server renames for consistency after #37361Rémi Verschelde2020-03-2870-126/+127
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* Renaming of servers for coherency.Juan Linietsky2020-03-27151-6402/+6402
* Merge pull request #37340 from reduz/rename-3d-nodesJuan Linietsky2020-03-272-2/+2
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| * Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-1/+1
| * Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-1/+1
* | Merge pull request #37347 from akien-mga/displayserver-fix-create-funcRémi Verschelde2020-03-272-6/+11
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| * DisplayServer: Fix registration of GetRenderingDriversFunctionRémi Verschelde2020-03-272-6/+11
* | Fix some -Wmaybe-uninitialized warningsRémi Verschelde2020-03-272-4/+2
* | Fix various -Wmaybe-uninitialized (#37352).Martin Liska2020-03-272-3/+3
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* Add macOS DisplayServer implementation.bruvzg2020-03-262-13/+135
* Fixes to X11, still pretty brokenJuan Linietsky2020-03-261-2/+2
* Implemented drag and drop across windows, both OS and embedded.Juan Linietsky2020-03-262-1/+10
* Reworked tooltips to use the popup system.Juan Linietsky2020-03-262-1/+5
* Popups have also been converted to windowsJuan Linietsky2020-03-262-0/+2
* Open sub-windows as embedded if the OS does not support themJuan Linietsky2020-03-266-8/+43
* Separate DisplayServer from OS on WindowsJuan Linietsky2020-03-262-0/+3
* Support for transient windowsJuan Linietsky2020-03-262-0/+5
* Refactored input, goes all via windows now.Juan Linietsky2020-03-263-19/+45
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-2613-52/+57
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-264-22/+179
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-264-1/+651
* Rename conflicting variable to fix MoltenVK shader compilation.bruvzg2020-03-261-25/+26
* Merge pull request #37268 from clayjohn/VULKAN-sky-colorRémi Verschelde2020-03-244-69/+116
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| * Replace subpass textures with color in sky shaderclayjohn2020-03-244-69/+116
* | Remove unused classes and stray headersRémi Verschelde2020-03-246-853/+1
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* Merge pull request #37179 from clayjohn/VULKAN-sky-shaderRémi Verschelde2020-03-2218-408/+1403
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| * Working sky shader implementationclayjohn2020-03-2116-786/+1354
| * Add shader based background modeBastiaan Olij2020-03-1915-66/+493
* | Make file formatting comply with POSIX and Unix standardsAaron Franke2020-03-213-3/+3
* | Fix incorrect shader block parsingYuri Roubinsky2020-03-201-1/+3
* | Allow to reassign local variables in shadersYuri Roubinsky2020-03-202-8/+11
* | Fix shader TIME auto-completionYuri Roubinsky2020-03-191-8/+17
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* Removed old TIME references from shader_typesYuri Roubinsky2020-03-191-7/+0
* Makes shader 'TIME' available in custom functions by defaultYuri Roubinsky2020-03-192-0/+11
* Show shader method out/inout qualifier in intellisenseYuri Roubinsky2020-03-181-0/+22
* Fix shader crash if passing const values to modf functionYuri Roubinsky2020-03-182-9/+61
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-1716-37/+37
* Enables passing out built-in parameter from parent function in shadersYuri Roubinsky2020-03-141-0/+8
* Fix various typosluz.paz2020-03-117-11/+11
* Refactor ScriptDebugger.Fabio Alessandrelli2020-03-084-32/+12
* Merge pull request #36752 from RandomShaper/rework_semaphoreRémi Verschelde2020-03-052-12/+5
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| * Drop old semaphore implementationPedro J. Estébanez2020-03-032-12/+5