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Redot Engine – Multi-platform 2D and 3D game engine
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Fixed _stop() not being called when stop() is called
BigPotatoAss
2024-10-02
1
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+2
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Clamp UV-coordinates to centers of outermost texels when configured to do so
Patrick Owen
2024-09-29
1
-1
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+2
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Merge pull request #97534 from j20001970/camerafeed-setter
Rémi Verschelde
2024-09-29
2
-13
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+10
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Expose CameraFeed setters
Jason Kuo
2024-09-27
2
-13
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+10
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Merge pull request #83360 from ywmaa/vertex_shading
Rémi Verschelde
2024-09-29
8
-189
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+438
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Implement vertex shading
ywmaa
2024-09-29
8
-189
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+438
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Merge pull request #97554 from clayjohn/batching-uniform-sets
Rémi Verschelde
2024-09-29
5
-195
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+146
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Combine texture and instance data into one uniform set in the 2D renderer
clayjohn
2024-09-27
5
-195
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+146
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Merge pull request #93311 from dsnopek/gdextension-required-virtuals
Rémi Verschelde
2024-09-27
12
-234
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+234
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GDExtension: Mark virtual function as `is_required` in `extension_api.json`
David Snopek
2024-09-11
12
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+234
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Merge pull request #97483 from akien-mga/clang-format-19.1.0
Rémi Verschelde
2024-09-26
3
-3
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+3
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CI: Update `clang-format` pre-commit hook to 19.1.0
Rémi Verschelde
2024-09-26
3
-3
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+3
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Merge pull request #97481 from Chaosus/shader_fix_void_return
Rémi Verschelde
2024-09-26
1
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+5
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Fix shader crash when return a void function call
Chaosus
2024-09-26
1
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+5
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Merge pull request #97428 from clayjohn/shadow-filter-jitter-rebase
Rémi Verschelde
2024-09-26
10
-47
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+54
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Jitter shadow map dithering pattern across frames when TAA is enabled
Hugo Locurcio
2024-09-24
10
-47
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+54
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Merge pull request #96923 from Repiteo/style/warning-admonition
Rémi Verschelde
2024-09-26
2
-5
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+9
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Style: Add `WARNING:` as new comment admonition
Thaddeus Crews
2024-09-25
2
-5
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+9
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
28
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+28
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Merge pull request #93786 from alvinhochun/viewport-pixel-snap-fix
Rémi Verschelde
2024-09-25
1
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+17
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Apply snap 2D transforms to pixel to viewport
Alvin Wong
2024-09-23
1
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+17
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Merge pull request #93324 from tracefree/reinhard-fix
Rémi Verschelde
2024-09-25
1
-2
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+6
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Fix incorrect Reinhard tonemap operator
Rie
2024-09-25
1
-2
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+6
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Add linux camera support
Paweł
2024-09-25
2
-4
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+44
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Move Godot Physics 2D into a module; add dummy 2D physics server
Ricardo Buring
2024-09-23
36
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+357
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Merge pull request #95252 from rburing/3d_physics_module
Rémi Verschelde
2024-09-23
51
-20520
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+443
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Move Godot Physics 3D into a module; add dummy 3D physics server
Ricardo Buring
2024-09-21
51
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+443
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Fix hash calculation for NTSliceKey
Jiang Yiheng
2024-09-22
1
-1
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+1
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Merge pull request #97260 from clayjohn/pixel_snap
Rémi Verschelde
2024-09-21
1
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+2
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Calculate pixel snap in canvas space instead of world space
clayjohn
2024-09-20
1
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+2
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Add external texture support (GLES3)
David Snopek
2024-09-20
12
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+60
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Merge pull request #97217 from stuartcarnie/97185_subpixel_rendering
Rémi Verschelde
2024-09-20
1
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+5
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[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
Stuart Carnie
2024-09-20
1
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+5
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
20
-72
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+76
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Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
Rémi Verschelde
2024-09-19
7
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+214
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Expose a function to create textures from a native handle in the compatibilit...
David Snopek
2024-09-19
7
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+214
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Merge pull request #97130 from Rindbee/check-space-in-remove_soft_body_from_q...
Rémi Verschelde
2024-09-18
1
-1
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+1
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Add forgotten `get_space()` check in `GodotArea3D::remove_soft_body_from_quer...
风青山
2024-09-18
1
-1
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Merge pull request #97006 from Gaktan/project_dialog_vulkan_crash
Rémi Verschelde
2024-09-18
1
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+5
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Fix Vulkan Instance initialized twice in ProjectDialog
Gaktan
2024-09-17
1
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+5
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Merge pull request #97109 from pattlebass/pitch-shift-fix
Rémi Verschelde
2024-09-17
1
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+5
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AudioEffectPitchShift: Fix distortion when pitch is 1.0
Fabian S.
2024-09-17
1
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+5
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2D: Remove redundant assignment
Stuart Carnie
2024-09-17
1
-4
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+4
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Merge pull request #95915 from BlueCube3310/betsy-bc1
Rémi Verschelde
2024-09-16
1
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+1
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Betsy: Add caching and BC1 compression support
BlueCube3310
2024-09-11
1
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+1
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Merge pull request #92290 from clayjohn/LOD-fixes
Rémi Verschelde
2024-09-16
2
-53
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+28
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Use distance to AABB surface to calculate Mesh LOD instead of using supports
clayjohn
2024-09-11
2
-53
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+28
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2D: Fix use-after-free in batch rendering
Stuart Carnie
2024-09-14
2
-92
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+91
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Fix broken sky shader
Chaosus
2024-09-13
2
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+25
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Merge pull request #96875 from stuartcarnie/sgc/small_optimisations
Rémi Verschelde
2024-09-12
4
-18
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+17
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