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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #54082 from Chaosus/fix_shader_crash
Yuri Roubinsky
2021-10-21
1
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Prevent shader crash when passing constant expression to `textureGather`
Yuri Roubinsky
2021-10-21
1
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+1
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Merge pull request #54053 from nekomatata/fix-soft-body-disable-mode
Rémi Verschelde
2021-10-21
1
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+1
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Fix SoftDynamicBody3D crash when setting disable mode
PouleyKetchoupp
2021-10-21
1
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+1
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Merge pull request #54063 from Chaosus/shader_fix_spatial_samplers
Yuri Roubinsky
2021-10-21
1
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+4
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Fix built-in texture samplers passing for spatial shader mode
Yuri Roubinsky
2021-10-21
1
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+4
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Merge pull request #54011 from nekomatata/center-of-mass-2d-transform
Rémi Verschelde
2021-10-21
4
-12
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+26
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Fix 2D center of mass not updated from transform
PouleyKetchoupp
2021-10-19
4
-12
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+26
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Prevent a rendering crash and error spam for uniform texture array
Yuri Roubinsky
2021-10-20
1
-2
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+4
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doctool: Fix differences between headless and Vulkan rendering backends
Rémi Verschelde
2021-10-20
1
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+6
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Merge pull request #53702 from ConteZero/primary_clipboard_linux
Rémi Verschelde
2021-10-20
2
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+12
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Added primary clipboard for Linux
ConteZero
2021-10-18
2
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+12
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Fix double _get_tracking_status declaration
Bastiaan Olij
2021-10-20
1
-2
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+0
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Merge pull request #53972 from zedutch/fix-shader-time-update
Rémi Verschelde
2021-10-19
1
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+12
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Fix shaders that use TIME do not force editor to continuously update
Robin Arys
2021-10-18
1
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+12
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Merge pull request #53790 from briansemrau/remove-distant-shadowy-void
Rémi Verschelde
2021-10-19
3
-36
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+24
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Fix several issues with directional shadows
Brian Semrau
2021-10-14
3
-36
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+24
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Add support for returning the play area from XRInterface
Bastiaan Olij
2021-10-19
5
-27
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+137
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Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
1
-1
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+1
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Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-1
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Merge pull request #53980 from nekomatata/rename-godot-physics-classes
Rémi Verschelde
2021-10-19
85
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Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
85
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Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
Rémi Verschelde
2021-10-19
12
-256
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+494
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Rework XR positional trackers
Bastiaan Olij
2021-10-17
12
-256
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+494
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Merge pull request #53960 from Klowner/audioserver-startplaybackstream-potent...
Rémi Verschelde
2021-10-19
1
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+4
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fix potential memory leak of AudioStreamPlaybackBusDetails in AudioServer::st...
Mark Riedesel
2021-10-18
1
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+4
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Validate enum range in RendererViewport::viewport_get_render_info
Haoyu Qiu
2021-10-18
1
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+1
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[TextServer] Use `round` instead of `floor` for hex code box size calculation...
bruvzg
2021-10-18
1
-2
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+2
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Swap args of Plane(point, normal) constructor
mennomax
2021-10-15
9
-22
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+22
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Merge pull request #53815 from Chaosus/fix_wireframe_render_mode
Rémi Verschelde
2021-10-15
1
-2
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+4
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Fix `wireframe` render mode
Yuri Roubinsky
2021-10-15
1
-2
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+4
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Remove incorrect fog height density remapping
Brian Semrau
2021-10-14
4
-8
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+2
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Fix the height fog effect
Brian Semrau
2021-10-14
2
-6
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+6
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Added few more built-ins to shader language
Yuri Roubinsky
2021-10-13
3
-81
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+202
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Merge pull request #53712 from CakHuri/nullptr
Rémi Verschelde
2021-10-12
2
-2
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+2
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Replaced NULL with nullptr
M. Huri
2021-10-12
2
-2
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+2
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Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-12
3
-7
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+8
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Fix shader crash on using METALLIC and ROUGHNESS built-ins in light func
Yuri Roubinsky
2021-10-11
1
-5
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+7
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Merge pull request #53641 from DeeJayLSP/audio_pitch_fix
Rémi Verschelde
2021-10-11
2
-5
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+5
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Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback
Douglas Leão
2021-10-10
2
-5
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+5
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Merge pull request #53066 from Chaosus/shader_funcs
Rémi Verschelde
2021-10-10
1
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+288
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Add missing shader built-ins
Yuri Roubinsky
2021-10-05
1
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+288
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Fix auto LOD generation for blendshapes.
Joan Fons
2021-10-09
1
-1
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+1
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Fix missing argument names in bindings
Rémi Verschelde
2021-10-09
4
-15
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+15
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Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-08
5
-51
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+22
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Merge pull request #53527 from Chaosus/shader_array
Rémi Verschelde
2021-10-08
2
-137
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+222
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Allow declare the shader arrays with a size defined before identifier
Yuri Roubinsky
2021-10-08
2
-137
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+222
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Merge pull request #53523 from Calinou/remove-occlusion-color
Rémi Verschelde
2021-10-07
20
-58
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+15
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Remove unimplemented `Environment.ambient_light_occlusion_color` property
Hugo Locurcio
2021-10-07
20
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+15
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Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-10-07
5
-7
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+7
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