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* Remove incorrect fog height density remappingBrian Semrau2021-10-144-8/+2
* Fix the height fog effectBrian Semrau2021-10-142-6/+6
* Added few more built-ins to shader languageYuri Roubinsky2021-10-133-81/+202
* Merge pull request #53712 from CakHuri/nullptrRémi Verschelde2021-10-122-2/+2
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| * Replaced NULL with nullptrM. Huri2021-10-122-2/+2
* | Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke2021-10-123-7/+8
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* Fix shader crash on using METALLIC and ROUGHNESS built-ins in light funcYuri Roubinsky2021-10-111-5/+7
* Merge pull request #53641 from DeeJayLSP/audio_pitch_fixRémi Verschelde2021-10-112-5/+5
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| * Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playbackDouglas Leão2021-10-102-5/+5
* | Merge pull request #53066 from Chaosus/shader_funcsRémi Verschelde2021-10-101-12/+288
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| * Add missing shader built-insYuri Roubinsky2021-10-051-12/+288
* | Fix auto LOD generation for blendshapes.Joan Fons2021-10-091-1/+1
* | Fix missing argument names in bindingsRémi Verschelde2021-10-094-15/+15
* | Allow any floating-point value as a 3D rendering scale optionHugo Locurcio2021-10-085-51/+22
* | Merge pull request #53527 from Chaosus/shader_arrayRémi Verschelde2021-10-082-137/+222
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| * | Allow declare the shader arrays with a size defined before identifierYuri Roubinsky2021-10-082-137/+222
* | | Merge pull request #53523 from Calinou/remove-occlusion-colorRémi Verschelde2021-10-0720-58/+15
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| * | | Remove unimplemented `Environment.ambient_light_occlusion_color` propertyHugo Locurcio2021-10-0720-58/+15
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* / / Replace references to VisualServer in code comments with RenderingServerHugo Locurcio2021-10-075-7/+7
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* | Fix shader crash when passing array to index expressionYuri Roubinsky2021-10-071-6/+6
* | Merge pull request #53491 from Chaosus/shader_fix_texture_array_uniformsYuri Roubinsky2021-10-072-12/+13
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| * | Fix regression which prevents using texture array uniformsYuri Roubinsky2021-10-062-12/+13
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* | Merge pull request #53504 from clayjohn/VULKAN-sky-bugRémi Verschelde2021-10-071-26/+8
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| * | Remove bogus sky error checkclayjohn2021-10-061-26/+8
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* | Merge pull request #51115 from clayjohn/VULKAN-SSAO-radiusRémi Verschelde2021-10-071-4/+1
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| * Move assignment of SSAO radius push constantclayjohn2021-07-311-4/+1
* | Merge pull request #53425 from Chaosus/shader_fixRémi Verschelde2021-10-052-64/+49
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| * | Fix shader crash when passing array.length to functionsYuri Roubinsky2021-10-052-64/+49
* | | Merge pull request #53420 from nekomatata/fix-tilemap-moving-platformRémi Verschelde2021-10-056-0/+75
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| * | Fix physics glitch with TileMap moving platformsPouleyKetchoupp2021-10-046-0/+75
* | | Merge pull request #53412 from Chaosus/shader_fix_uniform_arraysYuri Roubinsky2021-10-051-4/+0
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| * | | Fix syntax parsing error of uniform arrays declaration in shaderYuri Roubinsky2021-10-041-4/+0
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* | | Merge pull request #53365 from danger-dan/wakeup_fixCamille Mohr-Daurat2021-10-042-16/+16
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| * | Changed from directly waking bodies to using the wakeup() functions in direct...Daniel2021-10-052-16/+16
* | | Merge pull request #53280 from nekomatata/test-body-motion-parametersRémi Verschelde2021-10-0415-192/+296
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| * | | Script interface improvements for test body motionPouleyKetchoupp2021-10-0415-192/+296
* | | | Merge pull request #53398 from nekomatata/soft-body-index-checkRémi Verschelde2021-10-041-8/+18
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| * | | | Fix crashes with pinned vertices in GodotPhysics Soft BodyPouleyKetchoupp2021-10-041-8/+18
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* | | | Merge pull request #49485 from Chaosus/shader_uniform_arraysYuri Roubinsky2021-10-049-298/+1129
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| * | | Added support for uniform arrays in shadersYuri Roubinsky2021-10-049-298/+1129
* | | | Merge pull request #52802 from V-Sekai/gltf-extensionsRémi Verschelde2021-10-041-1/+1
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| * | | GLTF for game templates.K. S. Ernest (iFire) Lee2021-10-031-1/+1
* | | | Fix crash when pinned SoftBody point is out of rangeHaoyu Qiu2021-10-041-1/+1
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* | | Merge pull request #42364 from madmiraal/fix-39887Rémi Verschelde2021-10-032-2/+2
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| * | Increment index when populating PhysicsShapeQueryParameters exclude array.Marcel Admiraal2020-09-272-2/+2
* | | Remove Scene dependency from the TextServer, use scalable hex box font instea...bruvzg2021-10-034-144/+57
* | | Merge pull request #53311 from nekomatata/soft-body-remove-mesh-referenceCamille Mohr-Daurat2021-10-016-12/+15
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| * | | Remove scene code in physics serversPouleyKetchoupp2021-10-016-12/+15
* | | | Implement TextServer GDExtension interface, remove TextServer GDNative interf...bruvzg2021-10-018-448/+2139
* | | | Merge pull request #52684 from Frixuu/masterRémi Verschelde2021-10-012-0/+6
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