summaryrefslogtreecommitdiffstats
path: root/servers
Commit message (Expand)AuthorAgeFilesLines
* Refactor light clusteringJuan Linietsky2020-07-227-793/+842
* Merge pull request #40450 from asmaloney/spellingRémi Verschelde2020-07-215-11/+11
|\
| * Fix spelling & grammar in comments, docs, and messagesAndy Maloney2020-07-215-11/+11
* | Fix spelling of a var, a struct, and message outputAndy Maloney2020-07-173-42/+42
|/
* Merge pull request #40268 from DanielZTing/masterRémi Verschelde2020-07-152-3/+3
|\
| * Fix cancel/OK button order on macOSDaniel Ting2020-07-102-3/+3
* | Merge pull request #40389 from Chaosus/fix_shaderYuri Roubinsky2020-07-151-6/+6
|\ \
| * | Fix some incorrect conversions which lead to crash in shadersYuri Roubinsky2020-07-141-6/+6
* | | Properly pass safe margin on initialization.Juan Linietsky2020-07-141-1/+1
|/ /
* | Merge pull request #40272 from clayjohn/VULKAN-time-slicingRémi Verschelde2020-07-113-25/+65
|\ \
| * | Add incremental update mode to skyclayjohn2020-07-113-25/+65
* | | Merge pull request #40193 from KoBeWi/dem_pikksRémi Verschelde2020-07-112-6/+7
|\ \ \
| * | | Allow Area2D and 3D mouse events without a collision layerTomasz Chabora2020-07-102-6/+7
| |/ /
* | | Merge pull request #40266 from Chaosus/fma_fixRémi Verschelde2020-07-111-4/+4
|\ \ \ | |_|/ |/| |
| * | Enables 'fma' for GLES2Yuri Roubinsky2020-07-101-4/+4
* | | Merge pull request #40253 from madmiraal/add-override-keywordsRémi Verschelde2020-07-1023-463/+463
|\ \ \ | |/ / |/| |
| * | Add override keywords.Marcel Admiraal2020-07-1023-463/+463
| |/
* / Added 'fma' function to shader languageYuri Roubinsky2020-07-101-0/+7
|/
* Remove elements from monitored_bodies and monitored_areas as they areMarcel Admiraal2020-07-042-23/+32
* [macOS] Implement seamless display scaling.bruvzg2020-07-042-0/+9
* fix laxist collision detection on one way shapesCevantime2020-07-031-4/+2
* Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde2020-07-0218-95/+98
|\
| * Refactor physics force and impulse codeAaron Franke2020-06-0218-95/+98
* | Merge pull request #40018 from Faless/js/more_improvements_4.0Rémi Verschelde2020-07-021-0/+1
|\ \
| * | Add default 50ms output_latency web override.Fabio Alessandrelli2020-07-011-0/+1
* | | Merge pull request #40016 from akien-mga/environment-code-cleanupRémi Verschelde2020-07-0110-28/+23
|\ \ \
| * | | Environment: Refactor code for readability + moreRémi Verschelde2020-07-0110-28/+23
| |/ /
* | | Merge pull request #38713 from aaronfranke/string-64bitRémi Verschelde2020-07-011-1/+1
|\ \ \
| * | | Remove 32-bit String hex_to_int methodAaron Franke2020-06-031-1/+1
| | |/ | |/|
* | | Added const qualifier support for function arguments in shadersYuri Roubinsky2020-07-013-1/+27
| |/ |/|
* | Merge pull request #35633 from Xrayez/physics-shape-propertyRémi Verschelde2020-06-304-12/+35
|\ \
| * | Expose shape property for shape query parameters classesAndrii Doroshenko (Xrayez)2020-06-264-12/+35
* | | Merge pull request #39953 from neikeq/fix-missing-defval-regr-from-39827Rémi Verschelde2020-06-301-1/+1
|\ \ \
| * | | Fix missing DEFVAL in RenderingDevice.storage_buffer_createIgnacio Etcheverry2020-06-291-1/+1
* | | | Merge pull request #39894 from madmiraal/fix-39768Rémi Verschelde2020-06-293-31/+40
|\ \ \ \ | |/ / / |/| | |
| * | | Trigger broadphase update when changing collision layer/mask, andMarcel Admiraal2020-06-273-31/+40
* | | | Slight occlusion improvements.Juan Linietsky2020-06-282-102/+7
|/ / /
* | | Merge pull request #39869 from Chaosus/shader_fix_returnRémi Verschelde2020-06-271-0/+6
|\ \ \
| * | | Prevents usage of return in main shader functionsYuri Roubinsky2020-06-271-0/+6
* | | | Fixes recently introduced shader leaksqarmin2020-06-273-2/+11
|/ / /
* / / Addition of SDFGI for open world global illuminationJuan Linietsky2020-06-2633-936/+8339
|/ /
* | Fix few places in shaders where const passing still incorrectYuri Roubinsky2020-06-251-2/+4
* | Check for motion in cast_motion() before doing Bullet convexSweepTest().Marcel Admiraal2020-06-211-1/+1
* | Implemented global const array to shadersYuri Roubinsky2020-06-193-20/+270
* | Merge pull request #39541 from Ev1lbl0w/feature/disable-renderingRémi Verschelde2020-06-162-0/+16
|\ \
| * | Expose disable_render_loop property to GDScriptEv1lbl0w2020-06-162-0/+16
* | | Merge pull request #39457 from bruvzg/kbd_layoutsRémi Verschelde2020-06-152-23/+27
|\ \ \ | |/ / |/| |
| * | Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/...bruvzg2020-06-132-23/+27
* | | Ensure pair callback data is set to null when it's null.Marcel Admiraal2020-06-131-4/+1
|/ /
* | Test collision mask before creating constraint pair in Godot physics broadpha...Marcel Admiraal2020-06-085-3/+26