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* Ability to visually debug geometry visually:Juan Linietsky2015-09-2019-2/+139
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| * fixed server breaking error in previous splash screen commitromulox_x2015-09-122-0/+4
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* ios now displays splash screen between launch image and main scene, instead o...steve2015-09-102-0/+3
* Rewrite of the AudioStream APIJuan Linietsky2015-09-093-1/+494
* merged some stuff for okamJuan Linietsky2015-09-034-2/+33
* Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky2015-08-307-30/+100
* small fixesJuan Linietsky2015-06-301-2/+2
* added support for mirrored repeat texture wrappingromulox_x2015-06-251-0/+1
* ability to change shadow color in light2dJuan Linietsky2015-06-245-0/+16
* Merge pull request #2090 from volzhs/pmr_virtualJuan Linietsky2015-06-221-1/+1
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| * fix register Physics2DTestMotionResultvolzhs2015-06-151-1/+1
* | added ability for Area (3D) to detect other areasJuan Linietsky2015-06-128-8/+222
* | new space shooter demoJuan Linietsky2015-06-114-6/+9
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* Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky2015-06-0710-6/+30
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| * Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli2015-05-185-3/+15
| * Calculate gravity based on distance from body to gravity pointFabio Alessandrelli2015-05-185-3/+15
* | -fixed many memory initialization issuesJuan Linietsky2015-06-066-9/+13
* | -fix bug in animation editorJuan Linietsky2015-05-271-1/+1
* | oops, previous commit was not workingJuan Linietsky2015-05-263-5/+15
* | ability to run 2D physics in a threadJuan Linietsky2015-05-269-562/+1192
* | fixes on sample importingJuan Linietsky2015-05-191-0/+1
* | -Rename unexisting by nonexistant, closes #1940Juan Linietsky2015-05-181-1/+1
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* sleeping property now should work properly, fixes #1892Juan Linietsky2015-05-164-2/+6
* -improved one-way collision handling in both dynamic and character bodies for...Juan Linietsky2015-05-103-4/+19
* optional formal changesehriche2015-05-063-7/+9
* PhysicsServerSW::body_is_shape_set_as_trigger - missing return statementehriche2015-05-061-1/+1
* improved kinematic motion, improved demos for kinematic motionJuan Linietsky2015-05-032-30/+39
* -Made one way collision work with 2D physics (rigidbody)Juan Linietsky2015-05-033-1/+61
* -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-0311-21/+49
* -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-014-4/+4
* -fixed broken lighting in release version of godot for isometric light demo, ...Juan Linietsky2015-04-301-0/+4
* -made normalmaps easier in 2D, fixes #1467Juan Linietsky2015-04-271-0/+2
* properly wake up bodies when a parameter changes, fixes #1740Juan Linietsky2015-04-266-2/+37
* fixes crash related to empty concavecollisionshape, fixes #1709Juan Linietsky2015-04-261-0/+13
* -Fixed shader commets, /* */ works well and crash is solved, fixes #1711Juan Linietsky2015-04-261-4/+8
* -Resolved light clipping issue due to wrong global rect cache, fixes #1722Juan Linietsky2015-04-251-0/+1
* casting line into physics on negative space now works properly, fixes #1726Juan Linietsky2015-04-241-3/+4
* -Changed Godot exit to be clean.Juan Linietsky2015-04-204-10/+36
* -Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky2015-04-197-0/+647
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-04-183-19/+27
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| * Merge pull request #1691 from Faless/area_combine_2dJuan Linietsky2015-04-183-19/+27
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| | * Fix operator definition for AreaCMPFabio Alessandrelli2015-04-142-2/+2
| | * Implement Area2D space_override_mode combineFabio Alessandrelli2015-04-142-18/+26
* | | -try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky2015-04-184-4/+4
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* / Updated copyright year in all headersJuan Linietsky2015-04-18108-215/+215
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* -Changed bootsplash option to use a file, fixes #1539Juan Linietsky2015-04-124-7/+25
* -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...Juan Linietsky2015-04-091-2/+1
* Merge pull request #1564 from Faless/area_combine-1Juan Linietsky2015-04-072-18/+23
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| * Re-sort Area array during integration stepFabio Alessandrelli2015-03-241-0/+1
| * Implement combine mode for areaFabio Alessandrelli2015-03-241-13/+18