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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #1931 from Faless/audio_free_rid
Rémi Verschelde
2015-11-23
1
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Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)
Fabio Alessandrelli
2015-11-02
1
-1
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+1
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-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-19
1
-1
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+1
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Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-18
8
-16
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+0
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Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
8
-16
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+0
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Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement
Juan Linietsky
2015-11-18
1
-0
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+1
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Added ability to write directly to 4-dimensional position vector from within ...
Saracen
2015-11-02
1
-0
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+1
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Merge pull request #2629 from firefly2442/float-to-bool
Juan Linietsky
2015-11-18
1
-1
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+1
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float to bool variable type, fixes: #2478
firefly2442
2015-10-18
1
-1
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+1
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Merge pull request #2632 from firefly2442/duplicate-inherited-vars
Juan Linietsky
2015-11-18
1
-4
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+0
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remove child variable that is duplicated from parent class
firefly2442
2015-10-18
1
-4
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+0
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-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-11-09
3
-58
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+77
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-some fixes to audio
Juan Linietsky
2015-11-01
1
-0
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+5
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-Ability to debug video memory usage
Juan Linietsky
2015-10-21
7
-1
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+69
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
10
-8
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+55
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Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-10-17
2
-2
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+0
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ran cppcheck, found unused variables
firefly2442
2015-09-16
2
-2
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+0
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Merge pull request #2572 from leezh/clipping-fix
Juan Linietsky
2015-10-17
1
-1
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+5
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nested clipping of canvas items now works
Zher Huei Lee
2015-10-05
1
-1
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+5
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Merge pull request #2587 from eska014/fix-area2d-mask-matching
Juan Linietsky
2015-10-17
2
-5
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+5
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Fix 3D Area mask matching
eska
2015-10-10
1
-3
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+3
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Fix Area2D type mask matching
eska
2015-10-09
1
-2
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+2
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Merge pull request #2594 from Biliogadafr/PinSoftness
Juan Linietsky
2015-10-17
6
-0
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+45
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Expose softness parameter of pin joint to the editor.
Biliogadafr
2015-10-10
6
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+45
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misc cleanup
Juan Linietsky
2015-10-17
1
-1
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+1
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-13
6
-937
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+941
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newline fixes
reduz
2015-10-08
2
-933
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+933
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fixed uninitialized memory issues in audio code
reduz
2015-10-08
1
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+4
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Rename voice_set_volume argument to p_volume to avoid confusion
Rémi Verschelde
2015-09-26
3
-4
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+4
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Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-26
3
-1
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+4
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Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
19
-2
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+139
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fixed server breaking error in previous splash screen commit
romulox_x
2015-09-12
2
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+4
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ios now displays splash screen between launch image and main scene, instead o...
steve
2015-09-10
2
-0
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+3
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Rewrite of the AudioStream API
Juan Linietsky
2015-09-09
3
-1
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+494
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merged some stuff for okam
Juan Linietsky
2015-09-03
4
-2
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+33
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Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
2015-08-30
7
-30
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+100
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small fixes
Juan Linietsky
2015-06-30
1
-2
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+2
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added support for mirrored repeat texture wrapping
romulox_x
2015-06-25
1
-0
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+1
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ability to change shadow color in light2d
Juan Linietsky
2015-06-24
5
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+16
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Merge pull request #2090 from volzhs/pmr_virtual
Juan Linietsky
2015-06-22
1
-1
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+1
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fix register Physics2DTestMotionResult
volzhs
2015-06-15
1
-1
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+1
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added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-12
8
-8
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+222
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new space shooter demo
Juan Linietsky
2015-06-11
4
-6
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+9
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Merge pull request #1932 from Faless/gravity_distance_full
Juan Linietsky
2015-06-07
10
-6
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+30
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Calculate gravity based on distance from body to gravity point (2D)
Fabio Alessandrelli
2015-05-18
5
-3
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+15
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Calculate gravity based on distance from body to gravity point
Fabio Alessandrelli
2015-05-18
5
-3
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+15
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-fixed many memory initialization issues
Juan Linietsky
2015-06-06
6
-9
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+13
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-fix bug in animation editor
Juan Linietsky
2015-05-27
1
-1
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+1
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oops, previous commit was not working
Juan Linietsky
2015-05-26
3
-5
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+15
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ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
9
-562
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+1192
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