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* Unexpose _direct_state_changed in PhysicsBodyrafallus2021-04-2214-33/+31
* Merge pull request #48046 from BastiaanOlij/fix_reflection_probeRémi Verschelde2021-04-215-7/+17
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| * Fix reflection probeBastiaan Olij2021-04-215-7/+17
* | Merge pull request #47347 from nekomatata/heightmap-supportRémi Verschelde2021-04-202-42/+358
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| * Heightmap collision shape support in Godot PhysicsPouleyKetchoupp2021-03-252-42/+358
* | Split particle shader entry pointsreduz2021-04-174-110/+132
* | Merge pull request #47942 from nekomatata/joint-check-body-typesRémi Verschelde2021-04-166-0/+33
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| * | Fix errors related to joints setup with two non-dynamic bodiesPouleyKetchoupp2021-04-156-0/+33
* | | Optimize BroadPhase2dHashGrid to not pair elements on different layersHenry Conklin2021-04-152-40/+50
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* | Merge pull request #47878 from clayjohn/rename-get_surface_materialRémi Verschelde2021-04-156-6/+6
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| * | Rename get_surface_material to get_surface_override_materialclayjohn2021-04-146-6/+6
* | | Merge pull request #47846 from nekomatata/solver-optimizationRémi Verschelde2021-04-1411-253/+204
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| * | | Godot Physics solver optimizationPouleyKetchoupp2021-04-1211-253/+204
* | | | Refactor GLSL shader compilationreduz2021-04-1456-785/+396
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* | | Fix SoftBody contact impulses applied on rigid bodiesPouleyKetchoupp2021-04-121-6/+6
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* | Remove low_end option from renderer, being replaced by separate implementationBastiaan Olij2021-04-098-69/+22
* | Merge pull request #47678 from madmiraal/fix-47436.1Rémi Verschelde2021-04-061-0/+4
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| * | Check for empty ConcavePolygonShape2D before checking for intersectionMarcel Admiraal2021-04-061-0/+4
* | | Merge pull request #47675 from madmiraal/fix-47436Rémi Verschelde2021-04-061-0/+1
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| * | | Check ConvexPolygonShape2D point count before calcuating moment of inertiaMarcel Admiraal2021-04-061-0/+1
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* | | Merge pull request #47668 from madmiraal/fix-47438Rémi Verschelde2021-04-061-0/+3
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| * | | Ensure ConvexPolygonShape3D support count variable is initialisedMarcel Admiraal2021-04-061-0/+3
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* / / Ensure ConvexPolygonShape support count variable is initialisedMarcel Admiraal2021-04-061-1/+2
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* | Move clustered renderer functionalityBastiaan Olij2021-04-0512-1084/+1232
* | Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde2021-04-054-9/+15
* | Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde2021-04-052-4/+4
* | Style: Apply clang-tidy's `modernize-use-default-member-init`Rémi Verschelde2021-04-051-49/+24
* | Merge pull request #47452 from BastiaanOlij/xr_positional_tracker_refRémi Verschelde2021-04-033-16/+21
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| * | Change XRPositionalTracker to a reference and better expose it to GDNativeBastiaan Olij2021-03-293-16/+21
* | | Fix crash caused by null parameter passed to CameraServer.add_feed()lucicam2021-04-021-0/+2
* | | Merge pull request #47250 from BastiaanOlij/check_vulkan_versionRémi Verschelde2021-03-315-5/+38
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| * | | As GLSLang seems to be all or nothing, added our own definesBastiaan Olij2021-03-313-3/+3
| * | | Obtain supported Vulkan APIBastiaan Olij2021-03-262-2/+35
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* | | [Complex Text Layouts] Provide access to glyph contour points.bruvzg2021-03-312-0/+33
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* | Merge pull request #44695 from madmiraal/fix-44632Rémi Verschelde2021-03-262-4/+12
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| * | Remove all elements from monitored_bodies and monitored_areas when processedMarcel Admiraal2020-12-262-4/+12
* | | Fix failure in set_primary_interface when parameter is nulllucicam2021-03-251-0/+1
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* | [Godot Physics]: Correct typo in moment of inertia calculations.Josh Jones2021-03-221-5/+5
* | Merge pull request #46917 from nekomatata/solver-kinematic-bug-fixRémi Verschelde2021-03-202-24/+39
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| * | Fix GodotPhysics solver with kinematic body set to report contactsPouleyKetchoupp2021-03-112-24/+39
* | | Merge pull request #47130 from e344fde6bf/fix-angular-velocity-calculationRémi Verschelde2021-03-202-17/+14
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| * | | Fix some angular velocity calculationse344fde6bf2021-03-202-17/+14
* | | | Merge pull request #46937 from nekomatata/soft-body-supportRémi Verschelde2021-03-2018-122/+2410
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| * | | | SoftBody support in GodotPhysics 3DPouleyKetchoupp2021-03-1818-122/+2410
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* | | | Merge pull request #47139 from nekomatata/concave-backface-collisionRémi Verschelde2021-03-203-67/+169
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| * | | Disable backface collision with ConcavePolygonShape by defaultPouleyKetchoupp2021-03-183-67/+169
* | | | Merge pull request #47133 from groud/navigation_2d_bugfixRémi Verschelde2021-03-181-1/+2
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| * | | Make 2D navigation consider scaleGilles Roudière2021-03-181-1/+2
* | | | Merge pull request #47125 from BastiaanOlij/SCsub_compile_shadersRémi Verschelde2021-03-181-43/+12
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| * | | | Changed SCsub for shaders to find shaders automatically and create dependenci...Bastiaan Olij2021-03-181-43/+12