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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #98267 from Chaosus/shader_pp_error
Thaddeus Crews
2024-10-21
2
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Add `#error` preprocessor directive to shading language
Chaosus
2024-10-18
2
-12
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+31
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Merge pull request #98388 from DarioSamo/sync-fixes
Thaddeus Crews
2024-10-21
2
-4
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+19
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Improve synchronization of rendering commands after changes from transfer que...
Dario
2024-10-21
2
-4
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+19
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Merge pull request #98258 from LainAmongYou/fix-bgra
Thaddeus Crews
2024-10-21
1
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+10
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Add support for BGRA textures with Texture*RD
Lain
2024-10-16
1
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+10
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Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
Thaddeus Crews
2024-10-21
5
-1
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+5
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Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
5
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Merge pull request #98226 from m-pranav-r/fix-volumetric-shadows
Thaddeus Crews
2024-10-21
1
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Fix incorrect depth comparison used to calculate volumetric fog shadowing
m-pranav-r
2024-10-16
1
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Merge pull request #97925 from huwpascoe/lightmap_dynamic_bugfix
Thaddeus Crews
2024-10-21
1
-0
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+3
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Lightmap Dynamic Bugfix
yesfish
2024-10-17
1
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Move transitions of textures initialized by transfer workers to the main grap...
Dario
2024-10-18
4
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+43
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Merge pull request #98086 from DarioSamo/transfer-queues-semaphores
Clay John
2024-10-17
2
-15
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+29
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Rewrite semaphore handling for transfer workers.
Dario
2024-10-17
2
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+29
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Merge pull request #98187 from EnlightenedOne/98102
Clay John
2024-10-17
1
-5
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+1
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Move preprocessor to end of line for iterator, remove redeclaration incompati...
EnlightenedOne
2024-10-14
1
-5
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Revert incorrect rounding when 2D transform snapping
kleonc
2024-10-15
1
-3
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+3
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Merge pull request #92441 from Chaosus/shader_custom_func_overloads
Thaddeus Crews
2024-10-14
3
-128
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+244
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Implement custom function overloading in shading language
Yuri Rubinsky
2024-10-08
3
-128
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+244
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Merge pull request #93025 from kleonc/y-sort-physics-interpolation
Thaddeus Crews
2024-10-14
2
-61
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+96
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Don't recalculate final render transforms for Y-sorted canvas items
kleonc
2024-09-05
2
-75
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+91
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Account for physics interpolation and transform snapping when Y-sorting
kleonc
2024-09-05
2
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+28
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Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Thaddeus Crews
2024-10-10
2
-5
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+4
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Use local vector for skeleton
Nazarii
2024-10-02
2
-5
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+4
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Merge pull request #96819 from clayjohn/GLES3-instance-uniforms
Clay John
2024-10-07
2
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Implement instance uniforms in Compatibility renderer
clayjohn
2024-09-10
2
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+2
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Configure MSAA properly in canvas renderer's pipelines.
DarioSamo
2024-10-04
1
-1
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+4
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Merge pull request #97743 from bruvzg/has_kbd
Rémi Verschelde
2024-10-04
2
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+8
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[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
bruvzg
2024-10-02
2
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Properly utilize surface information when creating pipelines and vertex array...
clayjohn
2024-10-03
2
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+3
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
54
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+4637
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Merge pull request #97698 from Calinou/displayserver-can-create-rendering-dev...
Rémi Verschelde
2024-10-02
2
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+23
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Add caching to `DisplayServer::can_create_rendering_device()`
Hugo Locurcio
2024-10-01
2
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+23
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Fixed _stop() not being called when stop() is called
BigPotatoAss
2024-10-02
1
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+2
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Clamp UV-coordinates to centers of outermost texels when configured to do so
Patrick Owen
2024-09-29
1
-1
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+2
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Merge pull request #97534 from j20001970/camerafeed-setter
Rémi Verschelde
2024-09-29
2
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+10
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Expose CameraFeed setters
Jason Kuo
2024-09-27
2
-13
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+10
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Merge pull request #83360 from ywmaa/vertex_shading
Rémi Verschelde
2024-09-29
8
-189
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+438
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Implement vertex shading
ywmaa
2024-09-29
8
-189
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+438
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Merge pull request #97554 from clayjohn/batching-uniform-sets
Rémi Verschelde
2024-09-29
5
-195
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+146
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Combine texture and instance data into one uniform set in the 2D renderer
clayjohn
2024-09-27
5
-195
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+146
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Merge pull request #93311 from dsnopek/gdextension-required-virtuals
Rémi Verschelde
2024-09-27
12
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+234
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GDExtension: Mark virtual function as `is_required` in `extension_api.json`
David Snopek
2024-09-11
12
-234
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+234
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Merge pull request #97483 from akien-mga/clang-format-19.1.0
Rémi Verschelde
2024-09-26
3
-3
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+3
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CI: Update `clang-format` pre-commit hook to 19.1.0
Rémi Verschelde
2024-09-26
3
-3
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+3
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Merge pull request #97481 from Chaosus/shader_fix_void_return
Rémi Verschelde
2024-09-26
1
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+5
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Fix shader crash when return a void function call
Chaosus
2024-09-26
1
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+5
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Merge pull request #97428 from clayjohn/shadow-filter-jitter-rebase
Rémi Verschelde
2024-09-26
10
-47
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+54
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Jitter shadow map dithering pattern across frames when TAA is enabled
Hugo Locurcio
2024-09-24
10
-47
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+54
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