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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #86103 from ecmjohnson/fix-inside-volfog
Thaddeus Crews
2024-10-24
1
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+54
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Fix volumetric fog artifacts when inside the fog
Erik Johnson
2024-03-24
1
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+54
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Merge pull request #98247 from TCROC/fix-headless-graphics-driver-and-shader-...
Thaddeus Crews
2024-10-24
2
-1
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+8
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fix headless import attempting to load graphics driver
Travis Lange
2024-10-22
2
-1
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+8
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Merge pull request #86539 from stechyo/gdext/expose-audio-playback-methods
Thaddeus Crews
2024-10-24
2
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+49
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Post-code review changes.
stechyo
2024-08-26
2
-11
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+25
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Expose some AudioStreamPlayback methods.
stechyo
2024-08-15
2
-0
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+35
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Merge pull request #93590 from Chaosus/shader_custom_func_discard
Yuri Rubinsky
2024-10-24
2
-8
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+18
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Allow usage of `discard` inside custom shader functions
Yuri Rubinsky
2024-10-17
2
-8
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+18
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Merge pull request #93650 from Chaosus/shader_stage_custom_funcs
Yuri Rubinsky
2024-10-24
3
-38
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+71
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Allow using stage functions inside custom shader functions
Yuri Rubinsky
2024-10-17
3
-38
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+71
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Merge pull request #98391 from RandomShaper/rd_thread_switch
Clay John
2024-10-22
3
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+8
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Implement thread ownership change for RenderingDevice
Pedro J. Estébanez
2024-10-21
3
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+8
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Merge pull request #98294 from Calinou/texture-placeholders-use-shared-copy
Thaddeus Crews
2024-10-21
2
-31
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+35
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Use a shared copy of placeholder textures, tweak placeholder appearance
Hugo Locurcio
2024-10-18
2
-31
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+35
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Merge pull request #97005 from Repiteo/core/window-corner-style
Thaddeus Crews
2024-10-21
2
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+3
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Core: Add `DisplayServer` flag for sharp corners
Thaddeus Crews
2024-10-18
2
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+3
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Merge pull request #98267 from Chaosus/shader_pp_error
Thaddeus Crews
2024-10-21
2
-12
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+31
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Add `#error` preprocessor directive to shading language
Chaosus
2024-10-18
2
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+31
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Merge pull request #98388 from DarioSamo/sync-fixes
Thaddeus Crews
2024-10-21
2
-4
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+19
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Improve synchronization of rendering commands after changes from transfer que...
Dario
2024-10-21
2
-4
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+19
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Merge pull request #98258 from LainAmongYou/fix-bgra
Thaddeus Crews
2024-10-21
1
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+10
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Add support for BGRA textures with Texture*RD
Lain
2024-10-16
1
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+10
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Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
Thaddeus Crews
2024-10-21
5
-1
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+5
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Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
5
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+5
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Merge pull request #98226 from m-pranav-r/fix-volumetric-shadows
Thaddeus Crews
2024-10-21
1
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+1
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Fix incorrect depth comparison used to calculate volumetric fog shadowing
m-pranav-r
2024-10-16
1
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+1
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Merge pull request #97925 from huwpascoe/lightmap_dynamic_bugfix
Thaddeus Crews
2024-10-21
1
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+3
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Lightmap Dynamic Bugfix
yesfish
2024-10-17
1
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+3
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Move transitions of textures initialized by transfer workers to the main grap...
Dario
2024-10-18
4
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+43
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Merge pull request #98086 from DarioSamo/transfer-queues-semaphores
Clay John
2024-10-17
2
-15
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+29
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Rewrite semaphore handling for transfer workers.
Dario
2024-10-17
2
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+29
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Merge pull request #98187 from EnlightenedOne/98102
Clay John
2024-10-17
1
-5
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+1
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Move preprocessor to end of line for iterator, remove redeclaration incompati...
EnlightenedOne
2024-10-14
1
-5
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+1
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Revert incorrect rounding when 2D transform snapping
kleonc
2024-10-15
1
-3
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+3
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Merge pull request #92441 from Chaosus/shader_custom_func_overloads
Thaddeus Crews
2024-10-14
3
-128
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+244
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Implement custom function overloading in shading language
Yuri Rubinsky
2024-10-08
3
-128
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+244
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Merge pull request #93025 from kleonc/y-sort-physics-interpolation
Thaddeus Crews
2024-10-14
2
-61
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+96
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Don't recalculate final render transforms for Y-sorted canvas items
kleonc
2024-09-05
2
-75
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+91
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Account for physics interpolation and transform snapping when Y-sorting
kleonc
2024-09-05
2
-9
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+28
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Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Thaddeus Crews
2024-10-10
2
-5
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+4
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Use local vector for skeleton
Nazarii
2024-10-02
2
-5
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+4
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Merge pull request #96819 from clayjohn/GLES3-instance-uniforms
Clay John
2024-10-07
2
-6
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+2
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Implement instance uniforms in Compatibility renderer
clayjohn
2024-09-10
2
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+2
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Configure MSAA properly in canvas renderer's pipelines.
DarioSamo
2024-10-04
1
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+4
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Merge pull request #97743 from bruvzg/has_kbd
Rémi Verschelde
2024-10-04
2
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+8
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[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
bruvzg
2024-10-02
2
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+8
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Properly utilize surface information when creating pipelines and vertex array...
clayjohn
2024-10-03
2
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+3
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
54
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+4637
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Merge pull request #97698 from Calinou/displayserver-can-create-rendering-dev...
Rémi Verschelde
2024-10-02
2
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+23
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