| Commit message (Expand) | Author | Age | Files | Lines |
* | Removed skybox support, added panorama support. Skybox support may come back ... | Juan Linietsky | 2017-05-25 | 3 | -18/+18 |
* | Added texture_get_texid | BastiaanOlij | 2017-05-20 | 3 | -0/+3 |
* | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 5 | -16/+18 |
* | Improve documentation of thirdparty code snippets | Rémi Verschelde | 2017-05-07 | 6 | -5/+115 |
* | Fix get_shader_type index upper bound | Carter Anderson | 2017-05-01 | 1 | -1/+1 |
* | AudioServer: Set singleton to NULL when destructed | Ignacio Etcheverry | 2017-04-27 | 1 | -0/+1 |
* | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde | 2017-04-24 | 1 | -2/+2 |
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| * | Added various functions basic math classes. Also enabled math checks only for... | Ferenc Arn | 2017-04-06 | 1 | -2/+2 |
* | | Fix crash on exit. | Andreas Haas | 2017-04-10 | 1 | -0/+4 |
* | | -Fixed crash with splash screen on windows | Juan Linietsky | 2017-04-09 | 1 | -0/+1 |
* | | Restored (And auto-generated) splash image | Juan Linietsky | 2017-04-09 | 2 | -0/+4 |
* | | -Fix eternal black screen on Windows | Juan Linietsky | 2017-04-09 | 2 | -0/+4 |
* | | Particle system is complete. Rejoice! | Juan Linietsky | 2017-04-08 | 4 | -5/+3 |
* | | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 148 | -0/+148 |
* | | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 10 | -214/+480 |
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* | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 15 | -20/+20 |
* | fixed ClassDB inconsistencies | Karroffel | 2017-03-13 | 2 | -16/+16 |
* | Merge pull request #7981 from RandomShaper/position-for-2d-shaders | Rémi Verschelde | 2017-03-13 | 1 | -2/+2 |
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| * | Map POSITION to gl_FragCoord.xy for 2D shaders | Pedro J. Estébanez | 2017-03-08 | 1 | -2/+2 |
* | | Complement KinematicBody2D fix | Pedro J. Estébanez | 2017-03-06 | 1 | -0/+2 |
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* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 147 | -20307/+17030 |
* | Style: prevent bogus macro formatting by clang-format | Rémi Verschelde | 2017-03-05 | 1 | -3/+4 |
* | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 44 | -44/+1249 |
* | Merge pull request #7878 from RebelliousX/else | Rémi Verschelde | 2017-02-28 | 2 | -3/+3 |
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| * | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq | 2017-02-28 | 2 | -3/+3 |
* | | Inf and NaN support added to GDScript. | Saracen | 2017-02-28 | 1 | -1/+1 |
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* | Merge pull request #7802 from tagcup/physics_64bit | Rémi Verschelde | 2017-02-26 | 54 | -520/+472 |
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| * | Use real_t as floating point type in physics code. | Ferenc Arn | 2017-02-13 | 54 | -520/+472 |
* | | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 12 | -12/+12 |
* | | a ton of bug fixes to the renderer | Juan Linietsky | 2017-02-16 | 4 | -0/+17 |
* | | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 2 | -2/+6 |
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* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 17 | -495/+495 |
* | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 12 | -86/+86 |
* | Merge pull request #7763 from Limb/fixwindowscompile | Rémi Verschelde | 2017-02-12 | 1 | -1/+1 |
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| * | Fixed compilation issues with Visual Studio | Kenneth Lorthioir | 2017-02-08 | 1 | -1/+1 |
* | | Merge pull request #7746 from sanikoyes/Pr-fix-msvc-compile | Rémi Verschelde | 2017-02-12 | 2 | -2/+2 |
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| * | Fix msvc compile error | sanikoyes | 2017-02-07 | 2 | -2/+2 |
* | | basic contact shadows implementation, will most likely need some polishing | Juan Linietsky | 2017-02-08 | 1 | -0/+1 |
* | | Merge pull request #7715 from m4nu3lf/bugfix/g6dof_joint_setter | Rémi Verschelde | 2017-02-07 | 1 | -1/+1 |
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| * | Fixed property setter in G6DOF joint | m4nu3lf | 2017-02-03 | 1 | -1/+1 |
* | | shadows were not working in-editor for nvidia, fixed now | Juan Linietsky | 2017-02-06 | 1 | -1/+0 |
* | | ability to adjust propagation in gi probe | Juan Linietsky | 2017-02-06 | 5 | -15/+37 |
* | | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 4 | -1/+20 |
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* | Audio bus editing is COMPLETE! | Juan Linietsky | 2017-01-25 | 3 | -4/+336 |
* | Use constants from math_funcs rather than unstandardized C++ constants. | Ray Koopa | 2017-01-24 | 7 | -34/+41 |
* | Ability to delete, drag and drop audio buses! | Juan Linietsky | 2017-01-23 | 2 | -11/+96 |
* | Added audio bus phaser effect, welcome to the 70s, baby! | Juan Linietsky | 2017-01-23 | 3 | -0/+230 |
* | Pretty high quality pitch Shifting effect using smbPitchShift | Juan Linietsky | 2017-01-23 | 3 | -0/+388 |
* | Added Audio Limiter bus effect, and sidechain ability to compressor. | Juan Linietsky | 2017-01-22 | 6 | -3/+239 |
* | Simple to use compressor effect | Juan Linietsky | 2017-01-22 | 3 | -0/+254 |