index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
Commit message (
Expand
)
Author
Age
Files
Lines
*
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-07
2
-36
/
+0
*
Merge pull request #33577 from Calinou/highlight-control-flow-keywords
Rémi Verschelde
2021-05-07
2
-0
/
+15
|
\
|
*
Highlight control flow keywords with a different color
Hugo Locurcio
2021-05-05
2
-0
/
+15
*
|
Cleanup vulkan capabilities check and add multiview check
Bastiaan Olij
2021-05-06
1
-0
/
+4
|
/
*
Merge pull request #48435 from BastiaanOlij/no_repeat_mobile_renderer
Rémi Verschelde
2021-05-05
2
-35
/
+3
|
\
|
*
Remove repeat from forward mobile renderer
Bastiaan Olij
2021-05-04
2
-35
/
+3
*
|
Merge pull request #48221 from nekomatata/solver-multithreaded
Rémi Verschelde
2021-05-04
31
-464
/
+892
|
\
\
|
*
|
Godot Physics collisions and solver processed on threads
PouleyKetchoupp
2021-04-26
31
-464
/
+892
*
|
|
Assorted fixes to UV unwrapping and GPU lightmapper
jfons
2021-05-03
7
-7
/
+27
|
|
/
|
/
|
*
|
Create mobile renderer
Bastiaan Olij
2021-05-03
27
-1502
/
+7137
*
|
Merge pull request #48341 from sboron/fix-tangent-issue
Rémi Verschelde
2021-05-01
1
-1
/
+1
|
\
\
|
*
|
fix-tangents-on-rendering-server
Stefan Boronczyk
2021-05-01
1
-1
/
+1
*
|
|
Implement Particle Trails
reduz
2021-04-30
16
-162
/
+670
*
|
|
Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-04-30
4
-8
/
+8
|
/
/
*
|
Merge pull request #48239 from akien-mga/goodbye-copymem
Rémi Verschelde
2021-04-28
7
-58
/
+58
|
\
\
|
*
|
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
7
-58
/
+58
*
|
|
Merge pull request #48050 from JFonS/occlusion_culling
Rémi Verschelde
2021-04-27
13
-30
/
+666
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Implement occlusion culling
jfons
2021-04-23
13
-30
/
+666
*
|
|
Fix shader handle constant expressions in function call
Yuri Roubinsky
2021-04-27
2
-4
/
+45
*
|
|
Merge pull request #48187 from brakhane/remove-dupe-comments
Rémi Verschelde
2021-04-27
2
-4
/
+0
|
\
\
\
|
|
_
|
/
|
/
|
|
|
*
|
Remove duplicate comments
Dennis Brakhane
2021-04-25
2
-4
/
+0
*
|
|
Fix AudioServer Crash when bus count equals 0
Maganty Rushyendra
2021-04-24
1
-0
/
+1
|
/
/
*
/
Unexpose _direct_state_changed in PhysicsBody
rafallus
2021-04-22
14
-33
/
+31
|
/
*
Merge pull request #48046 from BastiaanOlij/fix_reflection_probe
Rémi Verschelde
2021-04-21
5
-7
/
+17
|
\
|
*
Fix reflection probe
Bastiaan Olij
2021-04-21
5
-7
/
+17
*
|
Merge pull request #47347 from nekomatata/heightmap-support
Rémi Verschelde
2021-04-20
2
-42
/
+358
|
\
\
|
|
/
|
/
|
|
*
Heightmap collision shape support in Godot Physics
PouleyKetchoupp
2021-03-25
2
-42
/
+358
*
|
Split particle shader entry points
reduz
2021-04-17
4
-110
/
+132
*
|
Merge pull request #47942 from nekomatata/joint-check-body-types
Rémi Verschelde
2021-04-16
6
-0
/
+33
|
\
\
|
*
|
Fix errors related to joints setup with two non-dynamic bodies
PouleyKetchoupp
2021-04-15
6
-0
/
+33
*
|
|
Optimize BroadPhase2dHashGrid to not pair elements on different layers
Henry Conklin
2021-04-15
2
-40
/
+50
|
/
/
*
|
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rémi Verschelde
2021-04-15
6
-6
/
+6
|
\
\
|
*
|
Rename get_surface_material to get_surface_override_material
clayjohn
2021-04-14
6
-6
/
+6
*
|
|
Merge pull request #47846 from nekomatata/solver-optimization
Rémi Verschelde
2021-04-14
11
-253
/
+204
|
\
\
\
|
*
|
|
Godot Physics solver optimization
PouleyKetchoupp
2021-04-12
11
-253
/
+204
*
|
|
|
Refactor GLSL shader compilation
reduz
2021-04-14
56
-785
/
+396
|
|
/
/
|
/
|
|
*
|
|
Fix SoftBody contact impulses applied on rigid bodies
PouleyKetchoupp
2021-04-12
1
-6
/
+6
|
/
/
*
|
Remove low_end option from renderer, being replaced by separate implementation
Bastiaan Olij
2021-04-09
8
-69
/
+22
*
|
Merge pull request #47678 from madmiraal/fix-47436.1
Rémi Verschelde
2021-04-06
1
-0
/
+4
|
\
\
|
*
|
Check for empty ConcavePolygonShape2D before checking for intersection
Marcel Admiraal
2021-04-06
1
-0
/
+4
*
|
|
Merge pull request #47675 from madmiraal/fix-47436
Rémi Verschelde
2021-04-06
1
-0
/
+1
|
\
\
\
|
*
|
|
Check ConvexPolygonShape2D point count before calcuating moment of inertia
Marcel Admiraal
2021-04-06
1
-0
/
+1
|
|
/
/
*
|
|
Merge pull request #47668 from madmiraal/fix-47438
Rémi Verschelde
2021-04-06
1
-0
/
+3
|
\
\
\
|
*
|
|
Ensure ConvexPolygonShape3D support count variable is initialised
Marcel Admiraal
2021-04-06
1
-0
/
+3
|
|
/
/
*
/
/
Ensure ConvexPolygonShape support count variable is initialised
Marcel Admiraal
2021-04-06
1
-1
/
+2
|
/
/
*
|
Move clustered renderer functionality
Bastiaan Olij
2021-04-05
12
-1084
/
+1232
*
|
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
4
-9
/
+15
*
|
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
2
-4
/
+4
*
|
Style: Apply clang-tidy's `modernize-use-default-member-init`
Rémi Verschelde
2021-04-05
1
-49
/
+24
*
|
Merge pull request #47452 from BastiaanOlij/xr_positional_tracker_ref
Rémi Verschelde
2021-04-03
3
-16
/
+21
|
\
\
[next]