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Redot Engine – Multi-platform 2D and 3D game engine
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Age
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remove error print in area collision, should be a valid situation, closes #2463
Juan Linietsky
2015-12-31
1
-2
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+1
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Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
3
-10
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+10
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Remove bogus argument in body_get_node
Rémi Verschelde
2015-12-28
3
-3
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+3
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Remove bogus argument in sample_get_description
Rémi Verschelde
2015-12-28
3
-3
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+3
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Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners
Juan Linietsky
2015-12-22
6
-21
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+54
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New and corrected are override modes.
Ovnuniarchos
2015-12-14
6
-21
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+54
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testing patch for aligned reads by webp in javascript
Ariel Manzur
2015-12-22
1
-0
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+1
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thread
Ariel Manzur
2015-12-21
1
-2
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+1
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-another approach to solving the deadlock problem :|
Juan Linietsky
2015-12-21
1
-26
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+13
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-21
1
-4
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+9
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too early to rename thread
Ariel Manzur
2015-12-21
1
-1
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+2
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Merge branch 'master' of https://github.com/godotengine/godot
Ariel Manzur
2015-12-21
1
-2
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+2
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audio threads
Ariel Manzur
2015-12-21
1
-3
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+7
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-different attempt to avod deadlock problem
Juan Linietsky
2015-12-21
1
-8
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+18
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naming the audio thread from within itself
Ariel Manzur
2015-12-18
1
-2
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+2
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thread set name
Ariel Manzur
2015-12-17
1
-0
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+1
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replaced :var by :Variant in documentation, fixes #2897
Juan Linietsky
2015-12-14
1
-1
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+1
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-New mask mode for lights, makes using masks MUCH easier.
Juan Linietsky
2015-12-08
4
-5
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+51
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Merge pull request #2865 from hurikhan/pr_fix_2791
Juan Linietsky
2015-12-08
1
-3
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+11
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Added additional token checks for the shader if..else.. statement. Fixes issu...
hurikhan
2015-11-22
1
-3
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+11
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Merge pull request #2868 from akien-mga/pr-fix-can-move-to
Juan Linietsky
2015-12-08
1
-7
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+9
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Fix wrong index being used to populate r_results
Rémi Verschelde
2015-12-04
1
-10
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+10
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Fix can_move_to and rename it for more clarity
Rémi Verschelde
2015-11-22
1
-2
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+4
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Areas now calculate their dampenings the same way as their gravity.
Ovnuniarchos
2015-12-08
4
-20
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+31
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-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-12-02
1
-0
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+2
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Bug Fix #2541: Shader language function validation logic
Andrea Chua
2015-11-27
1
-1
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+1
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Merge pull request #2752 from SaracenOne/shadow_color
Rémi Verschelde
2015-11-23
1
-1
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+2
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Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
Saracen
2015-11-18
14
-79
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+79
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New shader feature: change the colour of shadows on a per-material basis.
Saracen
2015-11-08
1
-1
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+2
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Merge pull request #1931 from Faless/audio_free_rid
Rémi Verschelde
2015-11-23
1
-1
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+1
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Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)
Fabio Alessandrelli
2015-11-02
1
-1
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+1
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-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-19
1
-1
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+1
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Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-18
8
-16
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+0
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Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
8
-16
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+0
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Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement
Juan Linietsky
2015-11-18
1
-0
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+1
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Added ability to write directly to 4-dimensional position vector from within ...
Saracen
2015-11-02
1
-0
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+1
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Merge pull request #2629 from firefly2442/float-to-bool
Juan Linietsky
2015-11-18
1
-1
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+1
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float to bool variable type, fixes: #2478
firefly2442
2015-10-18
1
-1
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+1
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Merge pull request #2632 from firefly2442/duplicate-inherited-vars
Juan Linietsky
2015-11-18
1
-4
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+0
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remove child variable that is duplicated from parent class
firefly2442
2015-10-18
1
-4
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+0
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-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-11-09
3
-58
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+77
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-some fixes to audio
Juan Linietsky
2015-11-01
1
-0
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+5
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-Ability to debug video memory usage
Juan Linietsky
2015-10-21
7
-1
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+69
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
10
-8
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+55
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Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-10-17
2
-2
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+0
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ran cppcheck, found unused variables
firefly2442
2015-09-16
2
-2
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+0
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Merge pull request #2572 from leezh/clipping-fix
Juan Linietsky
2015-10-17
1
-1
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+5
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nested clipping of canvas items now works
Zher Huei Lee
2015-10-05
1
-1
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+5
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Merge pull request #2587 from eska014/fix-area2d-mask-matching
Juan Linietsky
2015-10-17
2
-5
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+5
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Fix 3D Area mask matching
eska
2015-10-10
1
-3
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+3
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