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* remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky2015-12-311-2/+1
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-283-10/+10
* Remove bogus argument in body_get_nodeRémi Verschelde2015-12-283-3/+3
* Remove bogus argument in sample_get_descriptionRémi Verschelde2015-12-283-3/+3
* Merge pull request #3071 from Ovnuniarchos/NewAreaCombinersJuan Linietsky2015-12-226-21/+54
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| * New and corrected are override modes.Ovnuniarchos2015-12-146-21/+54
* | testing patch for aligned reads by webp in javascriptAriel Manzur2015-12-221-0/+1
* | threadAriel Manzur2015-12-211-2/+1
* | -another approach to solving the deadlock problem :|Juan Linietsky2015-12-211-26/+13
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-211-4/+9
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| * | too early to rename threadAriel Manzur2015-12-211-1/+2
| * | Merge branch 'master' of https://github.com/godotengine/godotAriel Manzur2015-12-211-2/+2
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| * | | audio threadsAriel Manzur2015-12-211-3/+7
* | | | -different attempt to avod deadlock problemJuan Linietsky2015-12-211-8/+18
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* | | naming the audio thread from within itselfAriel Manzur2015-12-181-2/+2
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* | thread set nameAriel Manzur2015-12-171-0/+1
* | replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-1/+1
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* -New mask mode for lights, makes using masks MUCH easier.Juan Linietsky2015-12-084-5/+51
* Merge pull request #2865 from hurikhan/pr_fix_2791Juan Linietsky2015-12-081-3/+11
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| * Added additional token checks for the shader if..else.. statement. Fixes issu...hurikhan2015-11-221-3/+11
* | Merge pull request #2868 from akien-mga/pr-fix-can-move-toJuan Linietsky2015-12-081-7/+9
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| * | Fix wrong index being used to populate r_resultsRémi Verschelde2015-12-041-10/+10
| * | Fix can_move_to and rename it for more clarityRémi Verschelde2015-11-221-2/+4
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* | Areas now calculate their dampenings the same way as their gravity.Ovnuniarchos2015-12-084-20/+31
* | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...Juan Linietsky2015-12-021-0/+2
* | Bug Fix #2541: Shader language function validation logicAndrea Chua2015-11-271-1/+1
* | Merge pull request #2752 from SaracenOne/shadow_colorRémi Verschelde2015-11-231-1/+2
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| * \ Merge branch 'master' of https://github.com/okamstudio/godot into shadow_colorSaracen2015-11-1814-79/+79
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| * | | New shader feature: change the colour of shadows on a per-material basis.Saracen2015-11-081-1/+2
* | | | Merge pull request #1931 from Faless/audio_free_ridRémi Verschelde2015-11-231-1/+1
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| * | | Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)Fabio Alessandrelli2015-11-021-1/+1
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* | / -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-191-1/+1
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* | Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-188-16/+0
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| * | Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-018-16/+0
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* | Merge pull request #2715 from SaracenOne/shader_fix_and_enhancementJuan Linietsky2015-11-181-0/+1
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| * | Added ability to write directly to 4-dimensional position vector from within ...Saracen2015-11-021-0/+1
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* | Merge pull request #2629 from firefly2442/float-to-boolJuan Linietsky2015-11-181-1/+1
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| * | float to bool variable type, fixes: #2478firefly24422015-10-181-1/+1
* | | Merge pull request #2632 from firefly2442/duplicate-inherited-varsJuan Linietsky2015-11-181-4/+0
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| * | | remove child variable that is duplicated from parent classfirefly24422015-10-181-4/+0
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* | / -support for stereo ima-adpcm sample compression & playbackJuan Linietsky2015-11-093-58/+77
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* | -some fixes to audioJuan Linietsky2015-11-011-0/+5
* | -Ability to debug video memory usageJuan Linietsky2015-10-217-1/+69
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-1710-8/+55
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| * Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky2015-10-172-2/+0
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| | * ran cppcheck, found unused variablesfirefly24422015-09-162-2/+0
| * | Merge pull request #2572 from leezh/clipping-fixJuan Linietsky2015-10-171-1/+5
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| | * | nested clipping of canvas items now worksZher Huei Lee2015-10-051-1/+5
| * | | Merge pull request #2587 from eska014/fix-area2d-mask-matchingJuan Linietsky2015-10-172-5/+5
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| | * | | Fix 3D Area mask matchingeska2015-10-101-3/+3