| Commit message (Expand) | Author | Age | Files | Lines |
* | Always treat exponent as float | Bastiaan Olij | 2018-12-30 | 1 | -5/+2 |
* | fixes crash when Body2DSW doesn't have space | hedin | 2018-12-27 | 1 | -0/+1 |
* | doc: Sync classref with current source | Rémi Verschelde | 2018-12-27 | 1 | -1/+1 |
* | Adding option to re-orient our sky | Bastiaan Olij | 2018-12-15 | 5 | -0/+5 |
* | Merge pull request #24324 from volzhs/access-mic | Rémi Verschelde | 2018-12-14 | 2 | -0/+8 |
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| * | Request mic access only when is needed | volzhs | 2018-12-14 | 2 | -0/+8 |
* | | Merge pull request #22910 from marcelofg55/nothreads_rec | Rémi Verschelde | 2018-12-13 | 4 | -17/+78 |
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| * | Fix AudioEffectRecord not working without thread support | Marcelo Fernandez | 2018-12-12 | 4 | -17/+78 |
* | | Merge pull request #24218 from staddy/master | Rémi Verschelde | 2018-12-12 | 4 | -0/+16 |
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| * | | Disabled CollisionShape and CollisionShape2D are not processed now | Stanislav | 2018-12-12 | 4 | -0/+16 |
* | | | Merge pull request #24214 from marcelofg55/editor_audio_buses_fix | Rémi Verschelde | 2018-12-12 | 2 | -0/+10 |
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| * | | | Fix EditorAudioBuses not updating when changing to a device with different ch... | Marcelo Fernandez | 2018-12-11 | 2 | -0/+10 |
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* | | | Merge pull request #23469 from clayjohn/fragment_camera_matrix | Rémi Verschelde | 2018-12-12 | 1 | -0/+2 |
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| * | | | added CAMERA_MATRIX to fragment shader | clayjohn | 2018-11-02 | 1 | -0/+2 |
* | | | | Merge pull request #23483 from clayjohn/fragment_camera_view | Rémi Verschelde | 2018-12-11 | 1 | -0/+1 |
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| * | | | | make VIEW vector available in fragment | clayjohn | 2018-12-11 | 1 | -0/+1 |
* | | | | | Merge pull request #24163 from clayjohn/light_uv_const | Rémi Verschelde | 2018-12-11 | 1 | -1/+1 |
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| * | | | | make LIGHT_UV constant | clayjohn | 2018-12-04 | 1 | -1/+1 |
* | | | | | doc: Sync classref with current source | Rémi Verschelde | 2018-12-04 | 1 | -1/+1 |
* | | | | | Fix error when adding children to YSort | Bojidar Marinov | 2018-12-04 | 1 | -3/+3 |
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* | | | | Merge pull request #23994 from AndreaCatania/prec | Rémi Verschelde | 2018-11-28 | 2 | -0/+6 |
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| * | | | | Added function to control 6DOF precision | Andrea Catania | 2018-11-27 | 2 | -0/+6 |
* | | | | | Added luminance capping to avoid glitches on small dots. closes #17996 | Juan Linietsky | 2018-11-28 | 4 | -4/+4 |
* | | | | | Allow *= operator between vec and mat types in shaders | Kanabenki | 2018-11-24 | 1 | -0/+9 |
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* | | | | Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specif... | Juan Linietsky | 2018-11-21 | 2 | -7/+0 |
* | | | | Remove comments and corrected code, which exists for correctness but will lik... | Juan Linietsky | 2018-11-21 | 1 | -29/+3 |
* | | | | Merge pull request #23878 from bojidar-bg/23775-ysort-crash | Rémi Verschelde | 2018-11-21 | 1 | -6/+16 |
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| * | | | | Fix YSort crash when removing a child | Bojidar Marinov | 2018-11-21 | 1 | -6/+16 |
* | | | | | Do not draw particles if they are not processing at all, fixes #19507 | Juan Linietsky | 2018-11-19 | 2 | -3/+10 |
* | | | | | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky | 2018-11-19 | 2 | -2/+2 |
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* | | | | Merge pull request #23742 from JFonS/fix_23698 | Rémi Verschelde | 2018-11-18 | 2 | -3/+7 |
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| * | | | | Use hint_color when getting shader default params | JFonS | 2018-11-16 | 2 | -3/+7 |
* | | | | | Merge pull request #23668 from sdfgeoff/fix_angular_constraints | Rémi Verschelde | 2018-11-17 | 2 | -0/+56 |
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| * | | | | | Added angular restitution | Geoffrey Irons | 2018-11-13 | 2 | -0/+56 |
* | | | | | | Corrected some points discussed in #17491 | Juan Linietsky | 2018-11-16 | 1 | -0/+13 |
* | | | | | | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky | 2018-11-16 | 7 | -0/+52 |
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* | | | | | Ensure that even at slow speed, you will always get collision using kinematic... | Juan Linietsky | 2018-11-14 | 1 | -53/+58 |
* | | | | | Proper validation of out arguments in built-in shader functions, closes #16244 | Juan Linietsky | 2018-11-14 | 2 | -0/+49 |
* | | | | | Merge pull request #23248 from dlasalle/fog | Juan Linietsky | 2018-11-14 | 5 | -5/+7 |
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| * | | | | | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle | 2018-11-13 | 5 | -5/+7 |
* | | | | | | Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 | Juan Linietsky | 2018-11-14 | 3 | -31/+61 |
* | | | | | | Ability to remove buses while they are being used on 2D and 3D stream players... | Juan Linietsky | 2018-11-13 | 2 | -0/+9 |
* | | | | | | Merge pull request #23254 from ibrahn/gles2-var-init-cleanup | Rémi Verschelde | 2018-11-12 | 1 | -0/+2 |
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| * | | | | | | Cleaning up some uninitialised variables in GLES2 stuff. | Ibrahn Sahir | 2018-11-02 | 1 | -0/+2 |
* | | | | | | | Merge pull request #23407 from bojidar-bg/3281-ysort-recursive | Rémi Verschelde | 2018-11-12 | 2 | -12/+62 |
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| * | | | | | | | Y-Sort children together in nested YSorts | Bojidar Marinov | 2018-10-30 | 2 | -12/+62 |
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* | | | | | | | Use `ResourceLoader::exists` to check for default audio bus layout | merumelu | 2018-11-12 | 1 | -1/+1 |
* | | | | | | | Do not allow samplers where they dont belong (variables/return types), fixes ... | Juan Linietsky | 2018-11-12 | 2 | -0/+35 |
* | | | | | | | Make sure rotated shapes with one way direction collisions work, fixes #12791 | Juan Linietsky | 2018-11-10 | 2 | -13/+22 |
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* | | | | | | Effectively ensure that surface materials are the right size when setting the... | Juan Linietsky | 2018-11-08 | 1 | -2/+3 |