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Redot Engine – Multi-platform 2D and 3D game engine
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Construct values only when necessary.
Anilforextra
2021-09-25
2
-11
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+5
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Merge pull request #52967 from danger-dan/dev_vehicle_sleep_fix
Rémi Verschelde
2021-09-24
2
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Added set_active(true) to all body direct state force apply/impulses. #52915
Daniel
2021-09-24
2
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+16
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Construct values only when necessary.
Anilforextra
2021-09-23
2
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+2
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Prevents editor crash when compare with negative float in shader
Yuri Roubinsky
2021-09-22
1
-1
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+3
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Port 2D improvement to move and slide 3D
fabriceci
2021-09-22
7
-125
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+260
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Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
4
-6
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Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
4
-6
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+6
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Change to using doubles in XR classes
Bastiaan Olij
2021-09-21
5
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+11
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Add flag to connected grapheme. Apply RTL displacement FX only to the whole c...
bruvzg
2021-09-21
2
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+3
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Merge pull request #52545 from JFonS/occ_fixes
Rémi Verschelde
2021-09-20
1
-11
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Occlusion culling fixes
jfons
2021-09-10
1
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+13
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Fix shader crash when passing array to built-in function without index
Yuri Roubinsky
2021-09-18
1
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Replace Vector3.to_diagonal_matrix with Basis.from_scale
Aaron Franke
2021-09-17
1
-4
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+4
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Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
Rémi Verschelde
2021-09-17
3
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+4
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Fix depth pass for shaders that set POSITION
Daniel Doran
2021-09-05
3
-1
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+4
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Merge pull request #52668 from qarmin/cppcheck_servers_physics
Camille Mohr-Daurat
2021-09-16
53
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+363
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Initialize variables in servers/physics
qarmin
2021-09-15
53
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+363
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Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-15
20
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Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-14
20
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+73
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[HTML5] Use browser mix rate by default on the Web.
Fabio Alessandrelli
2021-09-15
1
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Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-09-13
12
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+12
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Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
2
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+4
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Fix dummy rendering server memory leaks
Paulb23
2021-09-01
1
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+3
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Fix InputMap and display server not nulling singleton on free
Paulb23
2021-09-01
1
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Merge pull request #49063 from Calinou/remove-16x-msaa
Rémi Verschelde
2021-09-13
4
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Remove 16× MSAA support due to driver bugs and low performance
Hugo Locurcio
2021-08-25
4
-5
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+1
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Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fix
Rémi Verschelde
2021-09-13
2
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Compute horizon so threshold before transformation
clayjohn
2021-08-20
2
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+2
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Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material
JFonS
2021-09-12
1
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+6
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Vulkan: Fix CanvasItem::use_parent_material
TechnoPorg
2021-08-17
1
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+6
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8 uvs for glTF2, URI decode and Vertex Custom api.
Lyuma
2021-09-10
3
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+21
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Merge pull request #52476 from Lauson1ex/master
Juan Linietsky
2021-09-09
1
-16
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+32
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Replace ACES tonemapper with a high quality one
Endri Lauson
2021-09-07
1
-16
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+32
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Merge pull request #52252 from Calinou/sdfgi-use-light-indirect-energy
Juan Linietsky
2021-09-09
1
-3
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+3
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Use the Light3D Indirect Energy property in SDFGI
Hugo Locurcio
2021-08-30
1
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Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-09-09
7
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+71
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Merge pull request #52237 from ellenhp/polyphony
Juan Linietsky
2021-09-07
6
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+83
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Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-09-07
6
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Merge pull request #52442 from Faless/mp/4.x_rpc_manager
Max Hilbrunner
2021-09-07
1
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[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
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Merge pull request #48708 from nekomatata/heightmap-raycast-acceleration
Camille Mohr-Daurat
2021-09-06
2
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+297
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Optimize raycast with large Heightmap shape data
PouleyKetchoupp
2021-09-06
2
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+297
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Merge pull request #52205 from BastiaanOlij/blit_source_rect
Bastiaan Olij
2021-09-07
7
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Add source rectangle to blit
Bastiaan Olij
2021-08-29
7
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Merge pull request #52405 from BastiaanOlij/xr_extension_missing_names
Bastiaan Olij
2021-09-07
1
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Add missing parameter names to _commit_views GDVIRTUAL_BIND
Bastiaan Olij
2021-09-05
1
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Proper support for custom mass properties in 2D/3D physics bodies
PouleyKetchoupp
2021-09-06
21
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+392
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Merge pull request #52271 from nekomatata/query-layer-default-mask
Camille Mohr-Daurat
2021-09-06
6
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Harmonize default value for collision mask in ray/shape queries
PouleyKetchoupp
2021-08-30
6
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+39
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