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Redot Engine – Multi-platform 2D and 3D game engine
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Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
15
-131
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+19
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BPTC support
elasota
2018-08-21
1
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+1
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Restrict set_pitch_scale to positive scales for AudioStreamPlayer*
Chaosus
2018-08-22
2
-4
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+4
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...
Juan Linietsky
2018-08-21
7
-62
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+152
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Added ray / shape / point / motion / rest cast exclusion of area and or body
Andrea Catania
2018-08-21
4
-38
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+40
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Merge pull request #20101 from panzergame/shape_margin
Rémi Verschelde
2018-08-21
3
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+16
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Expose bullet shape margin to UI.
Tristan Porteries
2018-08-16
3
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+16
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Merge pull request #21220 from Noshyaar/import-crash
Rémi Verschelde
2018-08-21
1
-1
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+1
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Fix crash while importing corrupted wav
Poommetee Ketson
2018-08-21
1
-1
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+1
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Merge pull request #21228 from Noshyaar/docs-bind
Rémi Verschelde
2018-08-21
2
-20
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+20
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Fix arg name in docs, some copy-paste errors
Poommetee Ketson
2018-08-21
2
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Fixes to move and slide and ray separation, implement separation in Godot phy...
Juan Linietsky
2018-08-20
5
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+165
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Merge pull request #20908 from AndreaCatania/kiSlope
Juan Linietsky
2018-08-20
2
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+16
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Added ray shape and move_and_slide with snapping on 3D.
Andrea Catania
2018-08-19
2
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+16
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Added FRAGCOORD to spatial light processing
Chaosus
2018-08-20
1
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+1
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Allow matrixes in varyings
Chaosus
2018-08-19
1
-2
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+2
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add project method to Vector2/3
Thomas Herzog
2018-08-16
1
-1
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+1
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Merge pull request #18096 from aaronfranke/master
Juan Linietsky
2018-08-14
2
-2
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+2
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[Core] Completely kill math_2d.h, change includes
Aaron Franke
2018-08-11
2
-2
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+2
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Add Dummy AudioDriver into the AudioDriverManager list
Marcelo Fernandez
2018-08-13
1
-11
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+8
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Merge pull request #19106 from SaracenOne/audio_mic
Rémi Verschelde
2018-08-11
5
-1
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+244
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Add extra latency to microphone playback to reduce clipping.
Saracen
2018-07-31
2
-1
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+3
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Renamed AudioDriver audio_input_* vars to input_*
Marcelo Fernandez
2018-07-27
3
-10
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+22
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Fixed audio clipping on WASAPI by fixing argument order on AudioClient
Saracen
2018-07-27
2
-10
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+24
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Implemented capture device selection for CoreAudio
Marcelo Fernandez
2018-07-27
2
-7
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+11
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Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
6
-335
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+48
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Fixes for microphone clipping and latency (marcelofg55)
Saracen
2018-07-27
3
-7
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+16
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Experimental microphone support.
Saracen
2018-07-27
7
-1
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+490
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Merge pull request #20149 from Overblob/shader_float_typing
Juan Linietsky
2018-08-10
1
-11
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+56
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* Small hex/float/integer parsing refactoring
Overblob
2018-07-15
1
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+56
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Merge pull request #20727 from muiroc/fix_sw_sat_table
Juan Linietsky
2018-08-08
1
-2
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+60
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fixed godotphysics sat dispatch table
muiroc
2018-08-05
1
-2
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+60
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Merge pull request #20381 from AndreaCatania/phymat_2
Juan Linietsky
2018-08-07
13
-179
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+4
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Removed physics material combination mode. Added rough and absorbent paramete...
Andrea Catania
2018-08-07
13
-179
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+4
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add 3D textures
Thomas Herzog
2018-07-30
9
-36
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+189
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Remove pointless check for no texture, fixes #7298
Juan Linietsky
2018-07-29
1
-1
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+1
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Clear color was not correctly being set, fixes #4939
Juan Linietsky
2018-07-29
3
-1
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+9
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Manually fix, merge and close #15168
Juan Linietsky
2018-07-29
2
-11
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+45
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Rename flag to better name
Juan Linietsky
2018-07-27
3
-3
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+3
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Fix of AudioRecordingEffect property
Gustav Lund
2018-07-27
2
-13
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+18
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Add check to clang 6.0 compiler bug workaround
Rémi Verschelde
2018-07-26
1
-1
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+3
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Merge pull request #15967 from Gamblify/AudioRecordingModule
Rémi Verschelde
2018-07-26
5
-2
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+367
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Audio Recording module
Gustav Lund
2018-07-26
5
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+367
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Merge pull request #15643 from organicpencil/bullet_contact_impulse
Rémi Verschelde
2018-07-26
3
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+5
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Expose PhysicsDirectBodyState.get_contact_impulse
Lee Pugh
2018-01-12
3
-0
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+5
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doc: Sync classref with current source
Rémi Verschelde
2018-07-26
2
-2
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+2
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Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
21
-130
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+130
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allow comments and whitespace before shader_type declaration
Todd Ross
2018-07-26
1
-1
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+48
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Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-25
7
-14
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+14
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Rasterizers are now in sync with engine
Gustav Lund
2018-06-05
7
-14
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+14
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