index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #70787 from peastman/cylinder
Rémi Verschelde
2023-01-12
1
-138
/
+76
|
\
|
*
Analytic sphere-box, sphere-cylinder, and capsule-cylinder collisions
Peter Eastman
2023-01-02
1
-140
/
+78
*
|
Merge pull request #70660 from Malcolmnixon/collision_sphere_capsule
Rémi Verschelde
2023-01-12
1
-101
/
+102
|
\
\
|
*
|
Modified the collision_sphere_capsule function to only test the one "correct"...
Malcolm Nixon
2023-01-02
1
-101
/
+102
*
|
|
Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x
Rémi Verschelde
2023-01-12
2
-0
/
+28
|
\
\
\
|
*
|
|
Add NavigationServer Performance Monitor
smix8
2023-01-08
2
-0
/
+28
*
|
|
|
Merge pull request #71261 from clayjohn/RD-alpha-aa
Rémi Verschelde
2023-01-12
6
-14
/
+18
|
\
\
\
\
|
*
|
|
|
Take alpha antialising options into account when setting up materials
clayjohn
2023-01-11
6
-14
/
+18
*
|
|
|
|
Merge pull request #71130 from clayjohn/RD-normal-roughness
Rémi Verschelde
2023-01-12
6
-29
/
+69
|
\
\
\
\
\
|
*
|
|
|
|
Fix multiple issues that make the normal roughness texture unusable
clayjohn
2023-01-09
6
-29
/
+69
|
|
/
/
/
/
*
|
|
|
|
Merge pull request #71124 from clayjohn/forward-prepass
Rémi Verschelde
2023-01-12
1
-8
/
+8
|
\
\
\
\
\
|
*
|
|
|
|
Only disable depth writing in opaque pipelines
clayjohn
2023-01-09
1
-8
/
+8
*
|
|
|
|
|
Merge pull request #70707 from mihe/bind-physics-exclude
Rémi Verschelde
2023-01-11
2
-0
/
+10
|
\
\
\
\
\
\
|
*
|
|
|
|
|
Bind methods related to physics query exclusions
Mikael Hermansson
2022-12-29
2
-0
/
+10
|
|
|
_
|
_
|
/
/
|
|
/
|
|
|
|
*
|
|
|
|
|
Merge pull request #70475 from BastiaanOlij/cleanup_luminance
Rémi Verschelde
2023-01-11
11
-290
/
+395
|
\
\
\
\
\
\
|
*
|
|
|
|
|
Move luminance effect into its own class and use new buffers system
Bastiaan Olij
2023-01-07
11
-290
/
+395
|
|
|
/
/
/
/
|
|
/
|
|
|
|
*
|
|
|
|
|
Add get_contact_impulse method to PhysicsDirectBodyState2D
Ricardo Buring
2023-01-10
9
-20
/
+35
|
|
_
|
/
/
/
|
/
|
|
|
|
*
|
|
|
|
Make inclusion of Godot version in shader hash universal
Pedro J. Estébanez
2023-01-09
1
-0
/
+5
*
|
|
|
|
Merge pull request #71045 from reduz/use-bitfield-in-core-types
Rémi Verschelde
2023-01-09
2
-3
/
+3
|
\
\
\
\
\
|
|
_
|
_
|
/
/
|
/
|
|
|
|
|
*
|
|
|
Use BitField<> in core type masks
Juan Linietsky
2023-01-08
2
-3
/
+3
*
|
|
|
|
Merge pull request #71037 from reduz/array-format-bitfield
Rémi Verschelde
2023-01-08
2
-44
/
+44
|
\
\
\
\
\
|
*
|
|
|
|
Use BitField<> hint for ArrayFormat
Juan Linietsky
2023-01-08
2
-44
/
+44
|
|
/
/
/
/
*
|
|
|
|
Merge pull request #70463 from DarkKilauea/nav-server-const
Rémi Verschelde
2023-01-08
5
-146
/
+140
|
\
\
\
\
\
|
*
|
|
|
|
Rework const on NavigationServer methods
Josh Jones
2023-01-07
5
-146
/
+140
|
|
/
/
/
/
*
|
|
|
|
Merge pull request #70281 from CherrySodaPop/get-impulse-3d
Rémi Verschelde
2023-01-08
7
-37
/
+49
|
\
\
\
\
\
|
|
/
/
/
/
|
/
|
|
|
|
|
*
|
|
|
Implement collision impulse in Godot Physics 3D
Lily Garcia
2023-01-07
7
-37
/
+49
*
|
|
|
|
Merge pull request #70939 from bruvzg/win_screen_2
Rémi Verschelde
2023-01-07
3
-9
/
+34
|
\
\
\
\
\
|
*
|
|
|
|
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-07
3
-9
/
+34
|
|
|
/
/
/
|
|
/
|
|
|
*
|
|
|
|
Merge pull request #70858 from Malcolmnixon/fast-concave-support
Rémi Verschelde
2023-01-07
1
-16
/
+39
|
\
\
\
\
\
|
|
/
/
/
/
|
/
|
|
|
|
|
*
|
|
|
Micro-optimizations of the GodotConvexPolygonShape3D::get_support function. S...
Malcolm Nixon
2023-01-02
1
-16
/
+39
|
|
|
/
/
|
|
/
|
|
*
|
|
|
Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-06
8
-174
/
+79
|
\
\
\
\
|
*
|
|
|
Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-11
8
-174
/
+79
*
|
|
|
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
319
-9251
/
+9251
*
|
|
|
|
Merge pull request #70929 from clayjohn/RD-mobile
Rémi Verschelde
2023-01-05
1
-4
/
+4
|
\
\
\
\
\
|
*
|
|
|
|
Use proper indices for lights, decals, and reflection probes in mobile scene ...
clayjohn
2023-01-04
1
-4
/
+4
*
|
|
|
|
|
Merge pull request #70924 from clayjohn/canvas-bg-bugs
Rémi Verschelde
2023-01-05
1
-3
/
+9
|
\
\
\
\
\
\
|
|
/
/
/
/
/
|
/
|
|
|
|
|
|
*
|
|
|
|
Always try to clear render target before drawing 3D with Canvas BG mode
clayjohn
2023-01-03
1
-3
/
+9
*
|
|
|
|
|
Merge pull request #70884 from clayjohn/Depth-prepass
Rémi Verschelde
2023-01-03
6
-13
/
+14
|
\
\
\
\
\
\
|
*
|
|
|
|
|
Ignore depth draw optimization when using depth draw alpha prepass
clayjohn
2023-01-03
6
-13
/
+14
|
|
/
/
/
/
/
*
|
|
|
|
|
Merge pull request #70638 from markusneg/cull-masked-shadows-gd4
Rémi Verschelde
2023-01-03
2
-7
/
+18
|
\
\
\
\
\
\
|
|
/
/
/
/
/
|
/
|
|
|
|
|
|
*
|
|
|
|
visual instance layers are regarded during shadow culling
Markus Grafen
2022-12-27
2
-7
/
+18
|
|
|
_
|
_
|
/
|
|
/
|
|
|
*
|
|
|
|
Merge pull request #70624 from bruvzg/cur_sc
Rémi Verschelde
2023-01-03
3
-3
/
+3
|
\
\
\
\
\
|
*
|
|
|
|
Improve `window_set_current_screen` and fix secondary window initial mode and...
bruvzg
2022-12-29
3
-3
/
+3
|
|
|
_
|
/
/
|
|
/
|
|
|
*
|
|
|
|
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
Rémi Verschelde
2023-01-03
1
-0
/
+3
|
\
\
\
\
\
|
*
|
|
|
|
Bind setter and getter for pin joint parameters in PhysicsServer2D
Ricardo Buring
2022-12-29
1
-0
/
+3
*
|
|
|
|
|
Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
Rémi Verschelde
2023-01-03
2
-0
/
+2
|
\
\
\
\
\
\
|
*
|
|
|
|
|
Adds a method to return the angular velocity of a platform
fabriceci
2022-08-24
2
-0
/
+2
*
|
|
|
|
|
|
Merge pull request #69972 from adamscott/add-server-checks-before-free
Rémi Verschelde
2023-01-03
3
-0
/
+4
|
\
\
\
\
\
\
\
|
*
|
|
|
|
|
|
Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
3
-0
/
+4
|
|
|
_
|
/
/
/
/
|
|
/
|
|
|
|
|
*
|
|
|
|
|
|
Merge pull request #70654 from Malcolmnixon/concave_collisions
Rémi Verschelde
2023-01-03
1
-4
/
+0
|
\
\
\
\
\
\
\
|
|
/
/
/
/
/
/
|
/
|
|
|
|
|
|
[next]