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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* Add an additional input stage after physics pickingMarkus Sauermann2024-10-231-0/+12
| | | | | | Allow handling events, that were not used during physics picking. (cherry picked from commit d14035edccae40020226f3dced26969647e73a15)
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* [Tests] Fix unit tests in template buildsA Thousand Ships2024-06-291-0/+2
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* Fix storing of Node Array propertieskobewi2024-06-211-2/+57
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* Use subfolder for temporary test fileskobewi2024-06-051-2/+2
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* Fix default NodePaths saved in scenekobewi2024-06-031-0/+73
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* Merge pull request #75459 from kleonc/node-fix-find-childrenRémi Verschelde2023-06-191-0/+17
|\ | | | | | | Fix recursive `Node.find_children`
| * Fix recursive Node.find_childrenkleonc2023-04-091-0/+17
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* | Tests for node (physics) processing and process priorityMarius Hanl2023-06-131-1/+236
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* Added more node testsMarius Hanl2023-01-141-3/+103
| | | | | | | Testing the following functions: - reparent - duplicate - replace_by (also with keeping groups)
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* Add initial tests for NodeMarius Hanl2023-01-031-0/+415
- Test simple and complex cases for: -> add, remove, move, get, find, count, is_inside_tree -> name, nodepath -> verify the scene tree - Simple tests for the processing setup