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path: root/thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp
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* Remove unused Bullet module and thirdparty codeRémi Verschelde2022-03-091-411/+0
| | | | | | | It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them.
* bullet: Sync with upstream 3.17Rémi Verschelde2021-09-301-0/+1
| | | | | | | | | | | | | | | | Stop include Bullet headers using `-isystem` for GCC/Clang as it misleads SCons into not properly rebuilding all files when headers change. This means we also need to make sure Bullet builds without warning, and current version fares fairly well, there were just a couple to fix (patch included). Increase minimum version for distro packages to 2.90 (this was never released as the "next" version after 2.89 was 3.05... but that covers it too). Fixes #43868. (cherry picked from commit b7901c773c2eaff26b5c3a5342773a70571b2648)
* Remove duplicate commentsDennis Brakhane2021-04-251-1/+0
| | | | | | A few single line comments were duplicated, probably due to bad merges. This commit removes the obviously duplicate ones.
* Update Bullet to the latest commit 126b676Oussama2019-01-071-58/+48
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* Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9Andrea Catania2018-09-071-4/+4
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* bullet: Streamline bundling, remove extraneous src/ folderRémi Verschelde2018-01-131-0/+421
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.