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* Split RenderingDevice into API-agnostic and RenderingDeviceDriver partsPedro J. Estébanez2023-12-201-0/+24
| | | | | | Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
* Add Direct3D 12 RenderingDevice implementationPedro J. Estébanez2023-12-125-0/+13305