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* [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.bruvzg2024-02-192-5/+107
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* Split RenderingDevice into API-agnostic and RenderingDeviceDriver partsPedro J. Estébanez2023-12-2024-5546/+13958
| | | | | | Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
* Add Direct3D 12 RenderingDevice implementationPedro J. Estébanez2023-12-1212-0/+49781