index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
thirdparty
/
enet
/
godot.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
ENetGodot: Apply clang-format and style guide
Rémi Verschelde
2020-07-21
1
-56
/
+35
*
Funnel refuse_new_connections to Godot ENet.
Fabio Alessandrelli
2020-07-14
1
-0
/
+11
*
Merge pull request #36296 from Faless/dtls/enet_vulkan
Rémi Verschelde
2020-02-18
1
-56
/
+319
|
\
|
*
Custom godot sockets for ENet now support DTLS.
Fabio Alessandrelli
2020-02-17
1
-56
/
+319
*
|
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-3
/
+3
|
/
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Removed a call to `set_blocking_enabled` from function `enet_socket_create` s...
Tarik02
2019-04-26
1
-1
/
+0
*
Implement function enet_socket_set_option using ENetSocket class's methods.
Tarik02
2019-04-26
1
-0
/
+40
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Use NetSocket directly for ENet.
Fabio Alessandrelli
2018-11-02
1
-29
/
+35
*
Unify PacketPeerUDP using NetSocket
Fabio Alessandrelli
2018-09-12
1
-2
/
+2
*
ENet wrapper properly detect disconnect on poll
Fabio Alessandrelli
2018-09-12
1
-2
/
+3
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
ENet code cleanup and changes from review.
Fabio Alessandrelli
2017-03-24
1
-1
/
+29
*
Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-24
1
-1
/
+9
*
Add godot socket implementation
Fabio Alessandrelli
2017-03-08
1
-0
/
+196